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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T10:41:06+00:00 2026-05-13T10:41:06+00:00

I’m trying to implement some inline assembler (in C/C++ code) to take advantage of

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I’m trying to implement some inline assembler (in C/C++ code) to take advantage of SSE. I’d like to copy and duplicate values (from an XMM register, or from memory) to another XMM register. For example, suppose I have some values {1, 2, 3, 4} in memory. I’d like to copy these values such that xmm1 is populated with {1, 1, 1, 1}, xmm2 with {2, 2, 2, 2}, and so on and so forth.

Looking through the Intel reference manuals, I couldn’t find an instruction to do this. Do I just need to use a combination of repeated MOVSS and rotates (via PSHUFD?)?

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  1. Editorial Team
    Editorial Team
    2026-05-13T10:41:07+00:00Added an answer on May 13, 2026 at 10:41 am

    There are two ways:

    1. Use shufps exclusively:

      __m128 first = ...;
      __m128 xxxx = _mm_shuffle_ps(first, first, 0x00); // _MM_SHUFFLE(0, 0, 0, 0)
      __m128 yyyy = _mm_shuffle_ps(first, first, 0x55); // _MM_SHUFFLE(1, 1, 1, 1)
      __m128 zzzz = _mm_shuffle_ps(first, first, 0xAA); // _MM_SHUFFLE(2, 2, 2, 2)
      __m128 wwww = _mm_shuffle_ps(first, first, 0xFF); // _MM_SHUFFLE(3, 3, 3, 3)
      
    2. Let the compiler choose the best way using _mm_set1_ps and _mm_cvtss_f32:

      __m128 first = ...;
      __m128 xxxx = _mm_set1_ps(_mm_cvtss_f32(first));
      

    Note that the 2nd method will produce horrible code on MSVC, as discussed here, and will only produce ‘xxxx’ as result, unlike the first option.

    I’m trying to implement some inline
    assembler (in C/C++ code) to take
    advantage of SSE

    This is highly unportable. Use intrinsics.

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