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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T11:34:25+00:00 2026-05-30T11:34:25+00:00

I’m trying to make a basic snake game in C++, I made a basic

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I’m trying to make a basic snake game in C++, I made a basic grid with a orl[x] and ory[y] arrays, and now I’m trying to add the snake.

Basically I want the snake to move until a certain key is pressed and move one array at a time. I tried using something else than timers but it is executed instantly. I need a timer so that the snake keeps doing that every second until a key is pressed. If you ever played snake you know exactly what I mean.

I need to make a timer in C++, but I don’t want to implement an ENORMOUS code by creating a timer and not understand anything from my own code. I want it as simple as possible.

Any idea how I could do this? I looked into the time header library but found nothing useful in there.

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  1. Editorial Team
    Editorial Team
    2026-05-30T11:34:26+00:00Added an answer on May 30, 2026 at 11:34 am

    The sad truth is that Standard C++ doesn’t really have support for this type of behavior. Both Windows and Posix support a sleep function which would allow you to do this. For a higher level solution you may look at Boost::Threads.

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