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Home/ Questions/Q 8215951
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T11:57:41+00:00 2026-06-07T11:57:41+00:00

Im trying to make a copy of an object, which is a circular queue.

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Im trying to make a copy of an object, which is a circular queue. My Enqueue and Dequeue work correctly, but whenever I do this, I get a runtime error.

CQUEUE j = k;

The output window says that my copy constructor is recursive on all control paths? Can someone help me figure out what I am doing wrong please? Here is my copy constructor, along with the overloaded assignment operator.

CQUEUE::CQUEUE(const CQUEUE& original)
{
(*this) = original;
}


void CQUEUE::operator=(CQUEUE w)
{
qnode *p = w.front;
(*this).front = new qnode;
(*this).back = front;

while(p -> next != w.back)
{
  back -> num = p -> num;
  p = p -> next;
  back -> next = new qnode;
  back = back -> next;
}

back -> num = p -> num;
p = p -> next;
back -> next = new qnode;
back = back -> next;
back -> num = p -> num;

back -> next = front;
front -> prev = back;
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-07T11:57:43+00:00Added an answer on June 7, 2026 at 11:57 am
    (*this) = original;
    

    The compiler is making this line call the copy constructor instead of your = operator, because your = operator currently takes a non-const, by-value CQUEUE. Instead, your = operator should look like this:

    void CQUEUE::operator=(const CQUEUE& w)
    

    Then your copy constructor will call your operator = instead. Alternatively, make it more explicit:

    CQUEUE::CQUEUE(const CQUEUE& original)
    {
        Copy(original);
    }
    
    void CQUEUE::operator=(const CQUEUE& w)
    {
        Copy(w);
    }
    
    void CQUEUE::Copy(const CQUEUE& other)
    {
        // All your copy code here
    }
    

    EDIT: Yes, you’re correct, you still do need a copy constructor.

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