I’m trying to make a game using the SDL library, and I’m wondering on what resolution I should make the game on. Sadly I dont know how windows handles different resolutions so I have no clue on what resolution I should make the game on. So what resolution should I use?
I read somewhere in a similar post on stackoverflow that it changes the resolution on the fly. Can anyone confirm this? If anyone has any articles that explain this matter please share, I couldn’t find any on google.
Try
SDL_ListModesto enumerate available resolutions and pick one from those. Theflagsparameter should be something likeSDL_HWSURFACE | SDL_FULLSCREEN.