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Home/ Questions/Q 6194259
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T03:15:58+00:00 2026-05-24T03:15:58+00:00

I’m trying to make an NSMutableArray usable in multiple classes. I’m having an issue

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I’m trying to make an NSMutableArray usable in multiple classes. I’m having an issue with defining and using a custom setter, for some reason, even though I call my setter, it is never executed (I have an NSLog set up in the method). Here is all of the relevant code:

AppDelegate.h

@interface TouchTrackerAppDelegate : NSObject <UIApplicationDelegate> {

NSMutableArray *completeLines;
}


@property (nonatomic, retain, setter = setCompleteLines:, getter = getCompleteLines) NSMutableArray *completeLines;


-(NSMutableArray*) getCompleteLines;
-(void) setCompleteLines:(NSMutableArray *) newLines;

AppDelegate.m

@implementation TouchTrackerAppDelegate

-(NSMutableArray*) getCompleteLines {
return self.completeLines;
}

-(void) setCompleteLines:(NSMutableArray *)newLines {
NSLog(@"gets here");
if (completeLines != newLines) {
    [completeLines release];
    completeLines = [newLines retain];
}

NSLog(@"completeLines global count: %i",[completeLines count]);
}

View.h

#import "TouchTrackerAppDelegate.h"

@interface TouchDrawView : UIView {
NSMutableDictionary     *linesInProcess;
NSMutableArray          *completeLines;
TouchTrackerAppDelegate *navigationDelegate;
}
@end

View.m*

#import "TouchTrackerAppDelegate.h"

- (id)initWithCoder:(NSCoder *)c 
{
[super initWithCoder:c];
linesInProcess = [[NSMutableDictionary alloc] init];
completeLines = [[NSMutableArray alloc] init];
return self;
}
- (void)viewDidLoad {
navigationDelegate = (TouchTrackerAppDelegate *)[[UIApplication sharedApplication] delegate];
}

-(void)endTouches:(NSSet *)touches
{
if([EditModeSingleton isEditMode]){
for(UITouch *t in touches){
    NSValue *key = [NSValue valueWithPointer:t];
    Line *line = [linesInProcess objectForKey:key];

    if(line){
        [completeLines addObject:line];
        [linesInProcess removeObjectForKey:key];
        [navigationDelegate setCompleteLines:completeLines];
        NSLog(@"completeLines count: %i", [completeLines count]);
    }
}
[self setNeedsDisplay];
}
   else {NSLog(@"in Play mode");}

}

The problem arises in my View.m when I call ‘[navigationDelegate setCompleteLines:completeLines];’. As far as I can tell, this never executes. I’m also not sure if my setter method is correct in the way I’m trying to pass the array from my view to the app delegate for use in other classes. If there is a better way of doing that, I’d appreciate some help.

Thank you!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T03:15:58+00:00Added an answer on May 24, 2026 at 3:15 am

    If you’re not entering that function, there’s really only one solid possibility:
    navigationDelegate is nil. Verify this by logging or asserting it just before sending the message to it in endTouches and then figure out why.

    Cnage:

        [linesInProcess removeObjectForKey:key];
        [navigationDelegate setCompleteLines:completeLines];
    

    To:

        [linesInProcess removeObjectForKey:key];
        NSAssert(navigationDelegate != nil, @"navigationDelegate is nil");
        [navigationDelegate setCompleteLines:completeLines];
    
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