im trying to make my images fit nicely into screen without overlapping
but no matter what i do i cannot get them to scale properly.
I thought ImageView.ScaleType.CENTER_CROP would scale my images but probably im doing it all wrong.
any help would be appreciated. (if you know simple function that will fix my problem then pls feel free to respond without reading my code which is mostly tutorial code anyways )
Here is what i got:
main.xml file:
<?xml version="1.0" encoding="utf-8"?>
<GridView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/gridview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:columnWidth="75dp"
android:numColumns="auto_fit"
android:verticalSpacing="0dp"
android:horizontalSpacing="1dp"
android:stretchMode="columnWidth"
android:gravity="center"
/>
This is my HelloGrid.java file:
package com.grid.example;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.GridView;
import android.widget.Toast;
public class HelloGrid extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE); //removes annoying title on top
setContentView(R.layout.main);
GridView gridview = (GridView) findViewById(R.id.gridview);
gridview.setAdapter(new ImageAdapter(this));
gridview.setOnItemClickListener(new OnItemClickListener() {
public void onItemClick(AdapterView<?> parent, View v, int position, long id) {
Toast.makeText(HelloGrid.this, "" + position, Toast.LENGTH_SHORT).show();
}
});
}
}
and this is my ImageAdapter.java file:
package com.grid.example;
import android.content.Context;
import android.view.View;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widget.GridView;
import android.widget.ImageView;
public class ImageAdapter extends BaseAdapter {
private Context myContext;
public ImageAdapter(Context c) {
myContext = c;
}
public int getCount() {
return mThumbIds.length;
}
public Object getItem(int position) {
return null;
}
public long getItemId(int position) {
return 0;
}
// create a new ImageView for each item referenced by the Adapter
public View getView(int position, View convertView, ViewGroup parent) {
ImageView imageView;
if (convertView == null) { // if it's not recycled, initialize some attributes
imageView = new ImageView(myContext);
imageView.setLayoutParams(new GridView.LayoutParams(85, 85));
imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
imageView.setPadding(4, 0, 4, 0 );
} else {
imageView = (ImageView) convertView;
}
imageView.setImageResource(mThumbIds[position]);
return imageView;
}
// references to our images
private Integer[] mThumbIds = {
R.drawable.sample_0, R.drawable.sample_3,
R.drawable.sample_4, R.drawable.sample_5,
R.drawable.sample_6, R.drawable.sample_7,
R.drawable.sample_0, R.drawable.sample_1,
R.drawable.sample_2, R.drawable.sample_3,
R.drawable.sample_4, R.drawable.sample_5,
R.drawable.sample_6, R.drawable.sample_7,
R.drawable.sample_0, R.drawable.sample_1,
R.drawable.sample_2, R.drawable.sample_3,
R.drawable.sample_4, R.drawable.sample_5,
R.drawable.sample_6, R.drawable.sample_7,
R.drawable.sample_2, R.drawable.sample_3,
R.drawable.sample_4, R.drawable.sample_5,
R.drawable.sample_6, R.drawable.sample_7,
R.drawable.sample_0, R.drawable.sample_1,
R.drawable.sample_2, R.drawable.sample_3,
R.drawable.sample_4, R.drawable.sample_5,
R.drawable.sample_6, R.drawable.sample_7,
R.drawable.sample_0, R.drawable.sample_1,
R.drawable.sample_2, R.drawable.sample_3,
R.drawable.sample_4, R.drawable.sample_5,
R.drawable.sample_6, R.drawable.sample_7,
R.drawable.sample_2, R.drawable.sample_3,
R.drawable.sample_4, R.drawable.sample_5
};
}
I tried editing the padding and the horizontalspacing in the main.xml file.
I got the vertical spacing to be just fine. I am just having problems with images to resize so they fit the screen perfectly.
Instead of trying to figure out the layout in android xml file i have downloaded AndEngine for android and it worked perfectly for ordering the images so they are right next to one another. It also allows for screen scrolling and is pretty good when it comes to game design. Here is the link if anybody else is interested.
http://andenginefromscratch.blogspot.com/2011/03/introduccion-andengine-parte-i.html