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Home/ Questions/Q 8868945
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Editorial Team
  • 0
Editorial Team
Asked: June 14, 20262026-06-14T17:22:19+00:00 2026-06-14T17:22:19+00:00

I’m trying to overload the << operator using a friend function, but it’s not

  • 0

I’m trying to overload the << operator using a friend function, but it’s not seeing the private member variables for some reason. Any ideas why this is happening would be quite helpful.

Here’s the header file

    class Set
    {
private:
    struct Node
    {
        int val;
        Node* link;
    };

    Node *cons(int x, Node *p);
    Node *list;


public:
    Set() {list = NULL;}
    bool isEmpty() const;
    int size() const;
    bool member (int x) const;
    bool insert (int x);
    bool remove (int x);
    void print() const;
    const Set operator+(const Set &otherSet)const;
    const Set operator*(const Set &otherSet)const;
    Node* getSet()const{return list;}
    void setList(Node *list);
    friend ostream& operator <<(ostream& outputStream, const Set &set);
    };

Here’s the function definition.

    ostream& operator <<(ostream& outputStream, const Set &set)
    {
              Node *p;
              p = list;
              outputStream << '{';
              while(p->link != NULL)
              {
                outputStream << p->val;
                p = p->link;
              }
              outputStream << '}';
              return outputStream;
    }
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  1. Editorial Team
    Editorial Team
    2026-06-14T17:22:20+00:00Added an answer on June 14, 2026 at 5:22 pm

    The problem is not with the accessibility of Node but rather with its scope: the unqualified type name does not become in scope through friendship – you should use Set::Node instead.

    Same goes for the list variable: it should be set.list.

    With these two changes in place, your code compiles fine on ideone.

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