I’m trying to pass messages between 2 threads using a queue, but I haven’t gotten any results so far. When I print the contents of the message after it’s received and before it’s sent, it only seems to keep its value within the tread. I need to implement it with 1 server thread and multiple client threads, but for now I’m only using 1 of each. Here’s my code
struct msg //struct for client requests to server
{
long mtype;
int numResources; //number of resources to be requested
int ID; //ID associated with client thread
};
int c1PID; //process ID variable for client thread 1
int serverPID;
key_t key1;
key_t keyS;
int msqid1;
int msqidS;
int main(int arc, char *argv[])
{
key1 = ftok(".", '1'); //queue for client thread 1 to receive msgs from server
msqid1 = msgget(key1, 666 | IPC_CREAT);
keyS = ftok(".", 's'); //general queue for server
msqidS = msgget(keyS, 666 | IPC_CREAT);
pthread_t threads[2]; //create an array of pthreads
if ((serverPID = pthread_create(&threads[0], NULL, server, NULL)) != 0)
{
perror("server thread");
exit(1);
}
if ((c1PID = pthread_create(&threads[1], NULL, client, NULL)) != 0)
{
perror("client thread");
exit(1);
}
pthread_exit(NULL);
}
void *server()
{
struct msg request;
size_t size = sizeof(struct msg) - offsetof(struct msg, numResources);
while (1)
{
msgrcv(msqidS, &request, size, 2, 0);
printf("received: numResources requested = %d\n", request.numResources);
request.numResources = 9001;
printf("sending: numResources requested = %d\n", request.numResources);
msgsnd(msqid1, &request, size, 0);
sleep(1);
}
}
void *client()
{
struct msg request;
size_t size;
request.numResources = 0;
size = sizeof(struct msg) - offsetof(struct msg, numResources);
msgsnd(msqidS, &request, size, 0);
while(1)
{
msgrcv(msqid1, &request, size, 2, 0);
printf("received: numResources requested = %d\n", request.numResources);
request.numResources += 1;//(int)(ceil((double)(rand()%2)) + 1);
printf("sending: numResources requested = %d\n", request.numResources);
msgsnd(msqidS, &request, size, 0);
sleep(1);
}
I took out a lot of my print statements, but it looks something like this:
Server thread:
received: numResources = 9001;
sending: numResources = 9001;
client thread:
received: numResources = 1;
sending: numResources = 2;
Server thread:
received: numResources = 9001;
sending: numResources = 9001;
client thread:
received: numResources = 2;
sending: numResources = 3;
Edit:
The sizeof(struct msg) – offsetof(struct msg, numResources); should be ok.
But, your
mtypeneeds to be, as per the docs, a positive integer. Initialize it to 2, as your calls to msgrecv says to receive only message type 2.Add error checking to all the msgsnd/msgrecv calls , so you’re sure you’re not silently getting errors.
Add error checking to your ftok and msgget calls.