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Home/ Questions/Q 7196503
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T20:47:25+00:00 2026-05-28T20:47:25+00:00

I’m trying to remove a CCMenuItem with a custom animation and it crashes… –

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I’m trying to remove a CCMenuItem with a custom animation and it crashes…

- (void)removeCCMenuItem:(id)sender {

    CCMenuItemSprite *menuItem = (CCMenuItemSprite *)sender;

    CCSprite *animationSprite = [CCSprite spriteWithSpriteFrameName:@"AnimatedImage_01.png"];

    [fixedSprite setScaleX: menuItem.contentSize.width/animationSprite.contentSize.width];
    [fixedSprite setScaleY: menuItem.contentSize.height/animationSprite.contentSize.height];

    animationSprite.position = ccp(menuItem.contentSize.width/2,menuItem.contentSize.height/2);
    [menuItem addChild:animationSprite];

    NSMutableArray *animFrames = [NSMutableArray array];
    for(int i = 1; i <= 5; ++i) {
        [animFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"AnimatedImage_%02d.png", i]]];
    }

    CCAnimation *anim = [CCAnimation animationWithFrames:animFrames delay:0.05f];
    CCActionInterval *animAction = [CCAnimate actionWithAnimation:anim restoreOriginalFrame:NO];

    id seq = [CCSequence actions: animAction, [CCCallFunc actionWithTarget:animationSprite selector:@selector(removeFromParentAndCleanup:)], [CCCallFunc actionWithTarget:menuItem selector:@selector(removeFromParentAndCleanup:)], nil];
    [menuItem runAction:seq];
}

Any idea why it crashes?

The log says:

reason: '-[CCMenuItemSprite isFrameDisplayed:]: unrecognized selector sent to instance
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  1. Editorial Team
    Editorial Team
    2026-05-28T20:47:26+00:00Added an answer on May 28, 2026 at 8:47 pm

    You’re running the action on a subclass of CCMenuItem, whereas in this case I think you need to run it on the sprite itself.

    Try changing:

    [menuItem runAction:seq];

    To:

    [animationSprite runAction:seq];

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