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Home/ Questions/Q 7897013
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T08:02:43+00:00 2026-06-03T08:02:43+00:00

I’m trying to set up a basic threaded class in C++, but I’m getting

  • 0

I’m trying to set up a basic threaded class in C++, but I’m getting a seg fault when I try to create a thread. Here’s what GDB reports:

Program received signal SIGSEGV, Segmentation fault.
0x0000000000401b68 in StartThread (pFunction=
    0x401ad2 <FindPrimesThread(void*)>, pLimit=5000000) at Thread.cpp:35
35          state->mLimit = pLimit;

when I try to call it like this:

ThreadState *primesState = StartThread(FindPrimesThread, 5000000);

Here’s my code:

Thread.hpp

#ifndef THREAD_HPP
#define THREAD_HPP

#include <pthread.h>
#include "Types.hpp"

typedef struct {
    ulong       mLimit;     // Upper limit of numbers to test 
    int         mStarted;   // True if the thread started successfully
    int         mExitCode;  // Thread exit code
    pthread_t   mThreadId;  // Thread ID
} ThreadState;

// Defines a type named ThreadFunction which is a pointer to a function with void * as the parameter and
// void * as the return value.
typedef void *(*ThreadFunction)(void *);

ThreadState *StartThread
    (
    ThreadFunction const pFunction,  // Pointer to the thread function
    ulong const          pLimit      // Upper limit of numbers to test
    );

#endif

Thread.cpp

#include "Amicable.hpp"
#include "Keith.hpp"
#include "Main.hpp"
#include "Prime.hpp"
#include "Thread.hpp"

ThreadState *StartThread
    (
    ThreadFunction const pFunction,  // Pointer to the thread function
    ulong const          pLimit      // Upper limit of numbers to test
    ) {
        ThreadState *state;
        state->mLimit = pLimit;
        pthread_t threadId;
        state->mStarted = pthread_create(&threadId, NULL, pFunction, (void *)state);
        if(state->mStarted == 0){
            state->mThreadId = threadId;
        }
        return state;
    }

Any idea on what’s going wrong here?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-03T08:02:44+00:00Added an answer on June 3, 2026 at 8:02 am
    ThreadState *state;
    state->mLimit = pLimit;
    

    You are writing to memory you haven’t allocated

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