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Home/ Questions/Q 7556445
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T11:51:38+00:00 2026-05-30T11:51:38+00:00

I’m trying to set up a menu in my cocos2d game and whenever I

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I’m trying to set up a menu in my cocos2d game and whenever I import Game.h I end up with over 200 errors.

It’s a cocos2d app with box2d, I’m not sure why it’s throwing all these errors though- the game was running perfectly before I swapped loading the Game scene for the MainMenu scene initially. The line of code I’m running is

[[CCDirector sharedDirector] replaceScene: [Game node]];

The import of ‘Game’ causes the errors. Can anyone give me an idea about this?

Some information that may be helpful… I originally created the project loading into Game.m but switched it to MainMenu and then import Game.h into MainMenu to access the object.

ANY insight is appreciated!
Thank you!

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  1. Editorial Team
    Editorial Team
    2026-05-30T11:51:39+00:00Added an answer on May 30, 2026 at 11:51 am

    You didn’t paste the specific errors but this sound like a circular dependancy problem.

    My guess is that you have to forward declare Game class where you use it.

    Try to add

    @class Game;
    

    at the beginning of MainMenu.h.

    If my guess is correct you are actually importing MainMenu.h from Game.h too, that’s why the error occurs.

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