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Home/ Questions/Q 8263721
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T04:12:13+00:00 2026-06-08T04:12:13+00:00

I’m trying to test QGraphicsView and QGraphicsScene. I’ve created an class, Brick, that inherits

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I’m trying to test QGraphicsView and QGraphicsScene. I’ve created an class, Brick, that inherits QGraphicsItem. The Brick class will draw a brick ar the coordinantes specified when calling constructor. Now i’m trying to fill the first row of the program with bricks. The Brick sprite is 32×32.

Brick class constructor:

Brick::Brick(int x, int y)
{
pixmap = new QPixmap("brickblock.jpeg");

setPos(x, y);
}

Window’s constructor:

    for(int i = 0; i <= 768; i+=32){ // 24 bricks
    Brick *abrick = new Brick(i, 0); // x = i; y = 0;
    scene->addItem(abrick);}

The problem is that the program draws these bricks somewhere in the middle of the screen, not on the first row. The GraphicsView is occupying the entire screen.

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  1. Editorial Team
    Editorial Team
    2026-06-08T04:12:14+00:00Added an answer on June 8, 2026 at 4:12 am

    Try using:

    scene->setSceneRect(0, 0, 768, 768);
    

    In short, this will tell the scene and the view that the top-left coordinate is (0, 0), and that the scene is 768 units wide by 768 units tall. Otherwise the scene and view will consider (0, 0) to be the middle coordinate.

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