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Home/ Questions/Q 6996075
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T20:06:37+00:00 2026-05-27T20:06:37+00:00

I’m trying to understand compile versus run-time computation in java. I have the following

  • 0

I’m trying to understand compile versus run-time computation in java. I have the following
enum

public enum SightSensor{

  NORTH (new MapLocation[]{new MapLocation(0,1), 
                         new MapLocation(0,2),
                         new MapLocation(0,3)}),
  SOUTH (new MapLocation[]{new MapLocation(0,-1), 
                        new MapLocation(0,-2),
                        new MapLocation(0,-3)});

  private final MapLocation[] locs;

  SightSensor(MapLocation[] locs){
    this.locs = locs;
  }

  public static MapLocation[] getLocs(Direction dir){
    if (dir == Direction.NORTH)
      return NORTH.locs;
    if (dir == Direction.SOUTH)
      return SOUTH.locs;
  }
};

In words, I want to define a constant mapping between a Direction and an array of
MapLocations. (Perhaps this is the wrong way to do this? I’m new to Java.) Now, if I
write

MapLocation[] locs = SightSensor.getLocs(Direction.SOUTH_WEST);

inside a loop in the code, I find that there is a cost overhead the first time the code
is called, implying to me it is somehow being computed/instantiated at run time. If instead
I just directly code

MapLocation[] locs = new MapLocation[]{new MapLocation(0,1),
                           new MapLocation(0,2),
                           new MapLocation(0,3)};

there is no cost overhead. I don’t understand the difference. Does the compiler do some
weird sort of just-in-time computation?

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  1. Editorial Team
    Editorial Team
    2026-05-27T20:06:37+00:00Added an answer on May 27, 2026 at 8:06 pm

    It seems that the cost you’re seeing is the class-loading cost: the first time the code accesses a class, the class-loader loads its binary (.class file) into memory. This is a one time cost that for most practical purposes is negligible.

    Moreover:

    Now, if I write … inside a loop in the code, I find that there is a cost overhead the first time the code is called,

    How did you measure this cost? It is nearly impossible to measure the time cost of a single operation. You can measure the time needed to carry out xM passes thru a loop and then you can divide to get the amortized cost. However, measuring a single operation is difficult: you may be getting a Garbage Collection cycle, a thread-related context switch, etc. Moreover, the JIT (Just In Time) Compiler does not kick the first time a statement is executed, so measuring a single operation will usually give you a much higher cost than amortized cost over N operations.

    FWIW, I would write getLocs() as follows:

    public static MapLocation[] getLocs(Direction dir) {
      return valueOf(dir.name()).locs;
    }
    

    Alternatively, you can use replace the SightSensor enum with a variable of type EnumMap:

    EnumMap<Direction, MapLocation[]> map = new EnumMap(Direction.class);
    map.put(Direction.NORTH, new MapLocation[] {  new MapLocation(0, 1), 
                                                  new MapLocation(0, 2),
                                                  new MapLocation(0, 3) });
    map.put(Direction.NORTH, new MapLocation[] {  new MapLocation(0, -1), 
                                                  new MapLocation(0, -2),
                                                  new MapLocation(0, -3) });
    

    Then, getLocs() calls simply become map.get(dir)

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