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Home/ Questions/Q 8722459
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T07:25:29+00:00 2026-06-13T07:25:29+00:00

I’m trying to understand the usage for getter/setter methods in a class. Let’s say

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I’m trying to understand the usage for getter/setter methods in a class. Let’s say we have a class called A with some public instance variables followed by a constructor with parameters where arguments were passed from another class(main) to it. Inside the constructor we let those instance variables equal what was passed.

Now if this class were to be used by another programmer, nothing would stop them from directly accessing/changing the instance variables to something that isn’t valid. By making the instance variables private we can eliminate access to those variables. However if we wanted to have those instance variables updated/changed indirectly or under some specific condition or perhaps just letting the person have access to the instance variable, we would create a getter/setter pair for this purpose.

Benefits?:
1.Change instance variable only under certain valid reasons under the set() method
2.So that we can show what the instance variable actually is without giving the programmer who is using this class the ability to change it.

Is this a correct interpretation?

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  1. Editorial Team
    Editorial Team
    2026-06-13T07:25:30+00:00Added an answer on June 13, 2026 at 7:25 am

    Encapsulation – refers to keeping all the related members (variables and methods) together in an object. Specifying
    member variables as private can hide the variables and methods. Objects should hide their inner workings from the
    outside view. Good encapsulation improves code modularity by preventing objects interacting with each other in
    an unexpected way
    , which in turn makes future development and refactoring efforts easy.

    enter image description here

    Being able to encapsulate members of a class is important for security and integrity. We can protect variables from
    unacceptable values. The sample code above describes how encapsulation can be used to protect the MyMarks object
    from having negative values. Any modification to member variable vmarks can only be carried out through the setter
    method setMarks(int mark). This prevents the object MyMarks from having any negative values by throwing an
    exception.

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