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Home/ Questions/Q 183245
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Asked: May 11, 20262026-05-11T15:04:53+00:00 2026-05-11T15:04:53+00:00

I’m trying to use an abstract class when passing an extended object as an

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I’m trying to use an abstract class when passing an extended object as an parameter to a function, but my attempts so far have led to some compiler errors.

I have a few clues as to what the problem is, I’m obviously not allowed to instantiate an abstract class, and I believe some of the code in MyClass is trying to do this, even though this is not my intention. Some researching has suggested that I should reference the object as a pointer to achieve what I want, but my attempts so far have failed and I’m not even sure that this is the answer (hence my asking here).

I’ll submit now that I’m more familiar with Java than C++, and I’m sure part of my problem is due to this.

Here is an example of what I’m trying to do in my program:

class A {     public:         virtual void action() = 0; };  class B : public A {     public:         B() {}          void action() {             // Do stuff         } };  class MyClass {      public:          void setInstance(A newInstance) {             instance = newInstance;         }          void doSomething() {             instance.action();         }      private:          A instance; };  int main(int argc, char** argv) {     MyClass c;     B myInstance;     c.setInstance(myInstance);     c.doSomething();     return 0; } 

This example produces the same compiler error that I am getting in my program:

sean@SEAN-PC:~/Desktop$ gcc -o test test.cpp test.cpp:20: error: cannot declare parameter ‘newInstance’ to be of abstract type ‘A’ test.cpp:2: note:   because the following virtual functions are pure within ‘A’: test.cpp:4: note:   virtual void A::action() test.cpp:30: error: cannot declare field ‘MyClass::instance’ to be of abstract type ‘A’ test.cpp:2: note:   since type ‘A’ has pure virtual functions test.cpp: In function ‘int main(int, char**)’: test.cpp:36: error: cannot allocate an object of abstract type ‘A’ test.cpp:2: note:   since type ‘A’ has pure virtual functions 

Update

Thanks for the feedback everyone.

I’ve since changed ‘MyClass::instance to contain a pointer of type A, but I now get some bizarre errors related to the vtable:

sean@SEAN-PC:~/Desktop$ gcc -o test test.cpp /tmp/ccoEdRxq.o:(.rodata._ZTI1B[typeinfo for B]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' /tmp/ccoEdRxq.o:(.rodata._ZTI1A[typeinfo for A]+0x0): undefined reference to `vtable for __cxxabiv1::__class_type_info' /tmp/ccoEdRxq.o:(.rodata._ZTV1A[vtable for A]+0x8): undefined reference to `__cxa_pure_virtual' collect2: ld returned 1 exit status 

My modified code is as follows (A and B have not been modified):

class MyClass {      public:          void setInstance(A* newInstance) {             instance = newInstance;         }          void doSomething() {             instance->action();         }      private:          A* instance; };  int main(int argc, char** argv) {     MyClass c;     B myInstance;     c.setInstance(&myInstance);     c.doSomething();     return 0; } 
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  1. 2026-05-11T15:04:54+00:00Added an answer on May 11, 2026 at 3:04 pm

    Your problem is that you should accept a reference in your function. The reason is that a reference does not actually copy the argument passed. If you however accept an A – instead of a reference A& – then you actually copy the argument passed into the parameter object, and what you get is an object of type A – but which is actually not allowed!

        // the reference parameter will reference the actual argument     void setInstance(A &newInstance) {             // assign the address of the argument to the pointer member             // instance.              instance = &newInstance;     } 

    And then you will have to change the member in your class to be a pointer. It can’t be a reference because setInstance will change what it references – a reference can only reference one object during its entire lifetime, while a pointer can be set to point do different things just by reassigning it a different address. The remaining parts look like this then

        void doSomething() {         // call a member function on the object pointed to         // by instance!         instance->action();     }  private:      // a pointer to some object derived from A     A *instance; 

    Also note that you have to compile C++ programs using g++, because it additionally links the C++ standard library to your code

    g++ -o test test.cpp # instead of gcc! 
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