Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 495425
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T05:35:32+00:00 2026-05-13T05:35:32+00:00

I’m trying to use the Sprite Class in Microsoft.DirectX.Direct3D to draw some sprites to

  • 0

I’m trying to use the Sprite Class in Microsoft.DirectX.Direct3D to draw some sprites to my device.

GameObject go = gameDevice.Objects[x];
SpriteDraw.Draw2D(go.ObjectTexture,
go.CenterPoint,
go.DegreeToRadian(go.Rotation),
go.Position,
Color.White);

GameObject is a class i wrote, in which all the basic information required of a game object is stored (like graphics, current game position, rotation, etc)
My dice with Sprite.Draw2D is the Position parameter (satisfied here with go.Position)
if i pass go.Position, the sprite draws at 0,0 regardless of the Position value of the Object.
i tested hard-coding in “new Point(100, 100)” and all objects drew at 100,100.
I cant figure out why the variable doesnt correctly satisfy the parameter.
I’ve done some googling, and many people have said MDX’s Sprite.Draw2D is buggy and unstable, but i didnt find a solution.
Thus i call upon Stack Overflow to hopefully shed some light on this problem!
Fixed

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T05:35:32+00:00Added an answer on May 13, 2026 at 5:35 am

    Yes sprite.Draw2D some time gives problem. Have u tried sprite.Draw its working fine for me.
    Here is the sample for Sprite.Draw.

    GameObject go = gameDevice.Objects[x];
    SpriteDraw.Draw2D(go.ObjectTexture,
    new Vector3(go.CenterPoint.X,go.CenterPoint.Y,O),
    new Vector3(go.Position.X,go.Position.Y,O),
    Color.White);
    and for rotation u can use matrix transform of sprite.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am trying to understand how to use SyndicationItem to display feed which is
I'm trying to use string.replace('’','') to replace the dreaded weird single-quote character: ’ (aka
Basically, what I'm trying to create is a page of div tags, each has
link Im having trouble converting the html entites into html characters, (&# 8217;) i
I have just tried to save a simple *.rtf file with some websites and
For some reason, after submitting a string like this Jack’s Spindle from a text
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I am doing a simple coin flipping experiment for class that involves flipping a
I am trying to render a haml file in a javascript response like so:
I want use html5's new tag to play a wav file (currently only supported

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.