Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 501647
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T06:12:40+00:00 2026-05-13T06:12:40+00:00

im trying to use this method to make my characters but i get the

  • 0

im trying to use this method to make my characters but i get the error:
inconsistent accessibility:return type’consoleapplication1.Enemigo’ is less accesible than
method ‘consoleapplication1.poringbuilder.makeporing()’
its the first time i get this error and i really dont know what to do,i have tried alot of different ways but i get the same mistake plz help >.<

namespace ConsoleApplication1
{
    public static class PoringBuilder
    {
        public static Enemigo MakePoring()
        {
            return new Enemigo(15, 0, 30,15, false, false,"Poring");
        }
    }
}

this is another class

namespace ConsoleApplication1
{
    class Enemigo:Personaje
    {
        public Enemigo(int Damage, int Defensa, int HP,int MP, bool Evade, bool Counter, string Nombre)
            : base(Damage, Defensa, HP,MP, Evade, Counter, Nombre)
        {
        }
    }
}

this is the parent of all my classes

namespace ConsoleApplication1
{
    class Personaje
    {
        public int Damage;
        public int Defensa;

        public int HP;

        public int MP;
        public bool Evade;
        public bool Counter;
        public string Nombre;
        //public Personaje() { }
        public Personaje(int Damage, int Defensa, int HP,int MP, bool Evade, bool Counter, string Nombre)
        {
            this.Damage = Damage;
            this.Defensa = Defensa;
            this.HP = HP;
            this.MP = MP;
            this.Evade = Evade;
            this.Counter = Counter;
            this.Nombre = Nombre;
        }
    }
}

and im using it on the main program like this

List<Enemigo> EnemigosNoob = new List<Enemigo>();
EnemigosNoob.Add(PoringBuilder.MakePoring());

i hope im precise enough >.<

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T06:12:40+00:00Added an answer on May 13, 2026 at 6:12 am

    Since you’re not really adding anything to the Enemigo class, I would opt for a factory method sort of thing. Subclassing is normally for when you want to add behaviour to something.

    public static class PoringBuilder
    {
        public static Enemigo MakePoring()
        {
            return new Enemigo(30, 10, 0, false, false, 15, "Poring");
        }
    }
    

    And call it:

    EnemigosNoob.Add(PoringBuilder.MakePoring());
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

No related questions found

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.