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Home/ Questions/Q 7184095
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Editorial Team
  • 0
Editorial Team
Asked: May 28, 20262026-05-28T18:07:48+00:00 2026-05-28T18:07:48+00:00

I’m trying to write a file system iterator as a simple Windows Application. I

  • 0

I’m trying to write a file system iterator as a simple Windows Application. I will post what I have so. The problem is that when I select the “C:\” for iteration the app locks up. If I select a directory from say My Documents it works just fine. What am I doing wrong? The overall goal is to write the results of the iteration to csv file. If you could help with that also I would very much appreciate it.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;


namespace FileIterator
{
    class Iterator
    {

    public class MyItem
    {
        public static string it { get; set; }
    }

    public class Record
    {
        public long fileSize { get; set; }
        public string fileName { get; set; }

    }

    static List<Record> fileList = new List<Record>();

    public static void Iterate(string dir_tree)
    {
        Stack<string> dirs = new Stack<string>(20);

        if (!Directory.Exists(dir_tree))
        {
            MessageBox.Show("The directory you selected does not exist.", "Directory Selection Error",
            MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
        }
        dirs.Push(dir_tree);

        while (dirs.Count > 0)
        {
            string currentDir = dirs.Pop();
            string[] subDirs;
            try
            {
                subDirs = Directory.GetDirectories(currentDir);
            }

            catch (UnauthorizedAccessException)
            {
                MessageBox.Show("You do not have permission to access this folder", "Directory Permission Error",
                    MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                continue;
            }

            catch (DirectoryNotFoundException)
            {
                MessageBox.Show("The current directory does not exist", "Directory Not Found",
                    MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                continue;
            }

            string[] files = null;

            try
            {
                files = System.IO.Directory.GetFiles(currentDir);
            }

            catch (UnauthorizedAccessException)
            {
                MessageBox.Show("You do not have permission to access this folder", "Directory Permission Error",
                    MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                continue;
            }

            catch (DirectoryNotFoundException)
            {
                MessageBox.Show("The current directory does not exist", "Directory Not Found",
                    MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                continue;
            }



            foreach (string file in files)
            {
                try
                {
                    FileInfo fi = new FileInfo(file);
                    fileList.Add( new Record {
                        fileName = fi.Name,
                        fileSize = fi.Length
                    });
                }

                catch (FileNotFoundException)
                {
                    MessageBox.Show("The current file does not exist" + file, "File Not Found",
                    MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                    continue;
                }
            }

            foreach (string str in subDirs)
                dirs.Push(str);
        }




    }

Form.cs

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace FileIterator
{
    public partial class Form1 : Form
    {
        public Form1()
    {
        InitializeComponent();
    }

    private void splitContainer1_Panel2_Paint(object sender, PaintEventArgs e)
    {

    }
    string directory = " ";

    private void button1_Click(object sender, EventArgs e)
    {
        folderBrowserDialog1.ShowDialog();
        directory = folderBrowserDialog1.SelectedPath;
        DirectoryName.Text = folderBrowserDialog1.SelectedPath;
        Iterator.Iterate(directory);

    }



}

}

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-28T18:07:50+00:00Added an answer on May 28, 2026 at 6:07 pm

    you are pushing the dir_tree onto your stack even after you determine that it does not exist. I think that is your main problem here:

        if (!Directory.Exists(dir_tree))
                {
                    MessageBox.Show("The directory you selected does not exist.", "Directory Selection Error",
                    MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
    // maybe you should return or something here....
                }
                dirs.Push(dir_tree);
    
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