I’m trying to write a function that calculates the N-th Fibonacci number using doubly linked lists, but for some reason when I compile and run the linked list does not stop growing, it keeps adding 1 number over and over with no ending.
This should be a SSCCE:
#include <iostream>
using namespace std;
class node {
public:
int value;
node* previous;
node* next;
};//node
class number {
public:
node* start;
node* end;
node* add (int value);
void show (int K);
number ();
void destroy ();
void copy (number gg1);
void addition (number gg1, number gg2, int K);
void fibonacci (int K, int times);
};//number
number::number () {
start = NULL;
end = NULL;
}
int power (int K) {
int L = 1;
for (int i = (K-1); i > 0; i--) {
L = L*10;
}
return L;
}
int checksize (int value) {
int counter = 0;
while (value != 0) {
value = value / 10;
counter += 1;
}
return counter;
}
void number::show (int K) {
node* current;
cout << "\nValue:" << endl;
if (start == NULL) {
cout << "\nNothing\n" << endl;
}
if (start != NULL) {
current = start;
while (current != NULL) {
if (current->value == 0) {
for (int i = 0; i < K; i++) {
cout << "0";
}
cout << "\n";
}
else {
int size = checksize (current->value);
for (int j = size; j < K; j++) {
cout << "0";
}
cout << current->value << endl;
}
current = current->next;
}
}
//cout << "\n";
}
int main () {
number gg1;
number gg2;
number gg3;
const int K = 5;
gg1.fibonacci (K, 10);
}
node* number::add(int value) {
node* currentcode;
if (start == NULL){
currentcode = new node;
start = currentcode;
end = currentcode;
currentcode->next = NULL;
currentcode->previous = NULL;
currentcode->value = value;
return currentcode;
}
if (start != NULL) {
currentcode = new node;
currentcode->next = NULL;
end->next = currentcode;
currentcode->previous = end;
end = currentcode;
currentcode->value = value;
return currentcode;
}
return NULL;
}
void number::addition (number gg1, number gg2, int K) {
int value1, value2, value3;
int carry = 0;
node* current1;
node* current2;
current1 = gg1.start;
current2 = gg2.start;
while (current1 != NULL || current2 != NULL) {
if (current1 != NULL && current2 !=NULL) {
value1 = current1->value;
value2 = current2->value;
value3 = value1 + value2 + carry;
current1 = current1->next;
current2 = current2->next;
}
else if (current1 == NULL && current2 != NULL) {
value3 = current2->value + carry;
current2 = current2->next;
}
else if (current1 != NULL && current2 == NULL) {
value3 = current1->value + carry;
current1 = current1->next;
}
checksize(value3);
if (value3 > power(K)) {
value3 = value3 - 10*(power(K));
carry = 1;
}
else
carry = 0;
add(value3);
if ((current1 == NULL && current2 == NULL) && (carry == 1))
add(1);
}
}
void number::destroy () {
node* current;
node* current2;
if (start != NULL) {
current = start;
current2 = current->next;
while (current2 != NULL) {
delete current;
current = current2;
current2 = current->next;
}
delete current;
}
}
void number::fibonacci (int K, int times) {
number g1;
number g2;
number g3;
destroy ();
g1.add (1);
g2.add (1);
g3.addition (g1, g2, K);
g2.copy(g1);
g1.show(K);
g2.show(K);
//g1.copy(g3);
//g1.show(K);
//g2.show(K);
//g3.show(K);
//g3.addition (g1, g2, K);
//g3.show(K);
//g2.copy(g1);
//g1.copy(g3);
/*for (int i = 0; i < 2; i++) {
g3.addition (g1, g2, K);
g3.show(K);
g2.copy(g1);
g1.copy(g3);
}*/
copy(g3);
}
void number::copy (number gg1) {
int value;
destroy ();
node* current = gg1.start;
while (current != NULL) {
value = current->value;
add(value);
current = current->next;
}
}
Whenever I run the Fibonacci function it gives me endless 1’s in the terminal.
The number class is just a basic doubly linked pointer list.
The addition function standalone works just fine, so does the copy. In fact everything was working fine until this. It’s easy to finish the function with a for-loop, but this error prevents me from doing so. Does anyone know what my mistake is? Thanks in advance.
Right now, you have invalid memory access, since calling
deleteon each node indestroy()does not NULL-out the memory but it only marks the memory free.Suggested correction:
Remark:
operator=instead ofcopy.copycan becopy_fromorcopy_to, calling a functioncopyis ambigous, really.Nodeis not a class but a struct, it is better to call it a struct.The new code can also look like this: