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Home/ Questions/Q 8707639
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T03:55:13+00:00 2026-06-13T03:55:13+00:00

I’m trying to write a method in C++ for a custom list class, called

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I’m trying to write a method in C++ for a custom list class, called List. It’s a linked list made up of Nodes, which are the various items. For the method, I want it to return a pointer to a Node, but get an error saying that ” ‘Node’ does not name a type.”
Note that the sort() method is still in progress, and I’m waiting on setMyNext() for that.

template<class Item>
class List {
public:
List();
List(const List& original);
virtual ~List();
void sort();

List& operator=(const List& original);
bool operator==(const List& original)const;
bool operator!=(const List& l2) const;

private:
void print()const;
unsigned mySize;
struct Node{
    Node();
    Node(Item item, Node * next);
    ~Node();
    void print()const;
    Node * setMyNext(Node * newNext);
    Item myItem;
    Node * myNext;
};

Node * myFirst;
Node * myLast;

friend class ListTester;
};



template<class Item>
List<Item>::List() {
myFirst=NULL;
myLast=NULL;
mySize=0;
}

 template<class Item>
List<Item>::List(const List& original){
myFirst=myLast=NULL;
mySize=0;
if(original.getSize()>0){
    Node * oPtr = original.myFirst;
    while(oPtr!=NULL){
        append(oPtr->myItem);
        oPtr=oPtr->myNext;
    }
}
}

template<class Item>
List<Item>::Node::Node(){
myItem=0;
myNext=NULL;
}


template<class Item>
List<Item>::Node::Node(Item item, Node * next){
myItem=item;
myNext= next;
}

template<class Item>
List<Item>::~List() {
//  cout<<"Deleting List..."<<endl;
delete myFirst;
myFirst=myLast=NULL;
mySize=0;
}

template<class Item>
void List<Item>::sort(){
//get my first 2 items
if(mySize<2)
    return;
Node * compareEarly=myFirst;
Node * compareLate=myFirst->myNext;
//compare
if(compareEarly->myItem > compareLate->myItem){
//If 2<1, set 0's next pointer to 2, set 2's next to 1, set 1's next to 3
    cout<<"big"<<endl;

}
    //This needs a set previous pointer and set next item's pointer

    //increment
}

template<class Item>
Node * List<Item>::Node::setMyNext(Node * newNext){
myNext=newNext;
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-13T03:55:14+00:00Added an answer on June 13, 2026 at 3:55 am

    Because Node does not name a type.

    The node you are trying to refer to here is really the node in your template class List.
    However, since you are defining your functions outside of the class declaration.
    The function’s return type is in global (or ur current namespace) scope.
    Thus, in order for the compiler to find the correct type, you need to supply Node’s full name.

    In short:

    Node * List<Item>::Node::setMyNext(Node * newNext){
    

    This line is wrong. It should be this instead.

    typename List<Item>::Node* List<Item>::Node::setMyNext(Node * newNext){
    

    Same applies to your other functions…

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