I’m trying to write a program, that works in console or GUI mode, depending on execution parameters. I’ve managed to write following sample code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace wfSketchbook
{
static class Program
{
[DllImport("Kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool AttachConsole(int processId);
[DllImport("Kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool AllocConsole();
[DllImport("Kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool FreeConsole();
private const int ATTACH_PARENT_PROCESS = -1;
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args)
{
if (args.Length > 0)
{
if (!AttachConsole(ATTACH_PARENT_PROCESS))
AllocConsole();
Console.WriteLine("Welcome to console!");
Console.ReadKey();
FreeConsole();
}
else
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}
}
It generally works, however when program is called from the system command-line, the cmd seems not to be aware, that program works in console mode and exits immediately:
d:\Dokumenty\Dev\C#\Projekty\Win32\Sketchbook\wfSketchbook\bin\Debug>wfSketchbook.exe test
d:\Dokumenty\Dev\C#\Projekty\Win32\Sketchbook\wfSketchbook\bin\Debug>Welcome to console!
d:\Dokumenty\Dev\C#\Projekty\Win32\Sketchbook\wfSketchbook\bin\Debug>
I’d rather expect following output:
d:\Dokumenty\Dev\C#\Projekty\Win32\Sketchbook\wfSketchbook\bin\Debug>wfSketchbook.exe test
Welcome to console!
d:\Dokumenty\Dev\C#\Projekty\Win32\Sketchbook\wfSketchbook\bin\Debug>
How may I correct this problem?
There isn’t any reliable way to make a Windows application a console and a GUI. Your program is a Windows application – so Windows launches you outside of the console window – when your program starts you aren’t attached to the console window.
You could change your project output to a Console application in the project’s properties. But then you would always get a console window. Windows could see that your application was marked as a console application and create a console even before you ran.
See this blog post for more information and links to some work arounds.