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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T13:33:37+00:00 2026-05-13T13:33:37+00:00

I’m trying to write an application which uses Google’s protocol buffers to deserialize data

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I’m trying to write an application which uses Google’s protocol buffers to deserialize data (sent from another application using protocol buffers) over a TCP connection. The problem is that it looks as if protocol buffers in Python can only deserialize data from a string. Since TCP doesn’t have well-defined message boundaries and one of the messages I’m trying to receive has a repeated field, I won’t know how much data to try and receive before finally passing the string to be deserialized.

Are there any good practices for doing this in Python?

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  1. Editorial Team
    Editorial Team
    2026-05-13T13:33:38+00:00Added an answer on May 13, 2026 at 1:33 pm

    Don’t just write the serialized data to the socket. First send a fixed-size field containing the length of the serialized object.

    The sending side is roughly:

    socket.write(struct.pack("H", len(data))    #send a two-byte size field
    socket.write(data)
    

    And the recv’ing side becomes something like:

    dataToRead = struct.unpack("H", socket.read(2))[0]    
    data = socket.read(dataToRead)
    

    This is a common design pattern for socket programming. Most designs extend the over-the-wire structure to include a type field as well, so your receiving side becomes something like:

    type = socket.read(1)                                 # get the type of msg
    dataToRead = struct.unpack("H", socket.read(2))[0]    # get the len of the msg
    data = socket.read(dataToRead)                        # read the msg
    
    if TYPE_FOO == type:
        handleFoo(data)
    
    elif TYPE_BAR == type:
        handleBar(data)
    
    else:
        raise UnknownTypeException(type)
    

    You end up with an over-the-wire message format that looks like:

    struct {
         unsigned char type;
         unsigned short length;
         void *data;
    }
    

    This does a reasonable job of future-proofing the wire protocol against unforeseen requirements. It’s a Type-Length-Value protocol, which you’ll find again and again and again in network protocols.

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