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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T22:58:46+00:00 2026-05-22T22:58:46+00:00

I’m trying to write an interface for communicating with a network protocol, but the

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I’m trying to write an interface for communicating with a network protocol, but the IEEE document describes the protocol at the bit level with information split accross a single byte.

What would be the best way to go about handling a C typedef such as

typedef struct {
   Nibble transportSpecific;
   Enumeration4 messageType;
   UInteger4 versionPTP;
   UInteger16 messageLength;
   UInteger8 domainNumber;
   Octet flagField[2];
   Integer64 correctionfield;
   PortIdentity sourcePortIdentity;
   UInteger16 sequenceId;
   UInteger8 controlField;
   Integer8 logMessageInterval;
} MsgHeader;

when porting a compatibility layer to .Net?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T22:58:47+00:00Added an answer on May 22, 2026 at 10:58 pm

    FieldOffsetAttribute may be of help to you, although there is no way to represent values smaller than a byte.

    I would use a byte to represent the two values for interop purposes, and then access the value via property getters.

    unsafe struct MsgHeader
    {
        public Nibble transportSpecific;
        //Enumeration4 messageType;
        //UInteger4 versionPTP;
        // use byte as place holder for these two fields
        public byte union;
        public ushort messageLength;
        public byte domainNumber;
        public fixed byte flagField[2];
        public long correctionfield;
        public PortIdentity sourcePortIdentity;
        public ushort sequenceId;
        public byte controlField;
        public sbyte logMessageInterval;
    
        // access value of two fields via getters
        public byte messageType { get { return (byte)(union >> 4); } }
        public byte versionPTP { get { return (byte)(union & 0xF); } }
    }
    
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