I’m trying to write code to draw a clock on the screen of an iOS device. I need to get the angle of a line (seconds, minutes, hours hands of clock) from the current time. My code accurately grabs the time, but for some reason, all of the angles I receive end up being the same (no matter what time it is).
If it helps, the angle I am constantly receiving is:
-1.5707963267948966
Here is the code I use to get the angles:
secondsTheta = ((seconds/60) * (2 * M_PI)) - (M_PI / 2);
minutesTheta = ((minutes/60) + (seconds/3600)) * (2 * M_PI) - (M_PI / 2);
hoursTheta = ((hours/12) + (minutes/720) + (seconds/43200)) * (2 * M_PI) - (M_PI / 2);
My thought is that something is funky with M_PI, but I don’t know what would be…but as I said, the seconds, minutes, and hours variables are correct. They are declared in my header file as ints, and I know that [NSDateComponents seconds](etc) returns an NSInteger, but I don’t think that should matter for this basic math.
Your seconds, minutes and hours are ints. Dividing ints by ints does integer arithmetic and truncates the values, so
will always give you 0. Objective C inherits this behavior from C and this is fairly common behavior among programming languages.