Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6900945
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 27, 20262026-05-27T07:36:41+00:00 2026-05-27T07:36:41+00:00

I’m trying to write some code that displays my player’s X value in text.

  • 0

I’m trying to write some code that displays my player’s X value in text.
It tells me that the Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawString line needs an object reference. Any ideas? Here is my code:

public void Effects(Player player)
{
    string compassString = "";
    int playerY = (int) (((player.position.X + player.width) * 2f) / 16f);
    if (playerY > 0)
    {
        compassString = "Distance: " + playerY + " feet left";
        if (playerY == 1)
        {
        compassString = "Distance: " + playerY + " foot left";
        }
    }
    else if (playerY < 0)
    {
        playerY *= -1;
        compassString = "Distance: " + playerY + " feet right";
        if (playerY == 1)
        {
            compassString = "Distance: " + playerY + " foot right";
        }
    }
    else
    {
        compassString = "Distance: Level";
    }
    Color black;
    black.R = (byte)((0xff + black.R) / 2);
    black.G = (byte)((0xff + black.R) / 2);
    black.B = (byte)((0xff + black.R) / 2);
    Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawString(Main.fontMouseText, compassString, new Vector2((float) (0x16), (float) ((0x4a + (0x16)) + 0x30)), black, 0f, new Vector2(), (float) 1f, SpriteEffects.None, 0f);

}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-27T07:36:42+00:00Added an answer on May 27, 2026 at 7:36 am

    If you want to display the coordinates as string in XNA you have to:

    1. Define a new SpriteFont in your application.
    2. In your Game.Draw() method (and not just somewhere in your code!) use the default spriteBatch instance to draw the coordinates using the just defined SprinteFont.

    Here is a good tutorial on these steps from MSDN webpage.

    Here is the quote from above linked page:

    protected override void Draw(GameTime gameTime) // <- do it here, not somewhere else!
    {
        GraphicsDevice.Clear(Color.CornflowerBlue);
    
        spriteBatch.Begin(); // <-- before you start to draw
    
        spriteBatch.DrawString(Font1, output, FontPos, Color.LightGreen,
            0, FontOrigin, 1.0f, SpriteEffects.None, 0.5f);
    
        spriteBatch.End(); // <-- after you draw
        base.Draw(gameTime);
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

For some reason, after submitting a string like this Jack’s Spindle from a text
I'm parsing an RSS feed that has an &#8217; in it. SimpleXML turns this
I'm trying to create an if statement in PHP that prevents a single post
I'm working with an upstream system that sometimes sends me text destined for HTML/XML
I am trying to understand how to use SyndicationItem to display feed which is
Basically, what I'm trying to create is a page of div tags, each has
link Im having trouble converting the html entites into html characters, (&# 8217;) i
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I have just tried to save a simple *.rtf file with some websites and
I've got a string that has curly quotes in it. I'd like to replace

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.