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Home/ Questions/Q 6191021
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T02:41:26+00:00 2026-05-24T02:41:26+00:00

I’m upgrading a 1.0 WP7 application to CM 1.1. Among other stuff, I’m removing

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I’m upgrading a 1.0 WP7 application to CM 1.1. Among other stuff, I’m removing the old attribute-based tombstoning and implementing storage classes.

This typically involves creating a class for each VM for storage purposes, deriving it from StorageHandler<T> (where T is the type of the VM) and overriding its Configure method like e.g.:

public override void Configure()
{
  Property(x => x.SomeSerializableProperty).InPhoneState().RestoreAfterViewLoad();
  // ...
}

In this context, how can I implement a custom serialization mechanism using my own serialize/deserialize code for objects which could not be automatically serialized? For instance, one of my VM’s has a StrokeCollection property and I’d like to serialize the strokes in it, but to this end I need to replace the default mechanism which would raise security exceptions.

Could anyone show a fake CM WP7 sample to illustrate how to customize the serialization of some property, so that I can place my own code for serializing/deserializing it?
Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-24T02:41:27+00:00Added an answer on May 24, 2026 at 2:41 am

    I don’t know if this is the right path, but it works; here is a code sample:

    Property(x => x.Strokes).InPhoneState().RestoreAfterViewReady().Configure(x =>
    {
        x.Save = SaveStrokes;
        x.Restore = RestoreStrokes;
    });
    

    with their implementations like:

    void SaveStrokes(BoardViewModel vm, Func<string> serialize, StorageMode nMode)
    {
      IsolatedStorageSettings.ApplicationSettings[vm.DisplayName + "ThePropertyKey"] = 
      // ...get data from vm and serialize
    }
    

    and conversely:

    void RestoreStrokes(BoardViewModel vm, Func<string> serialize, StorageMode nMode)
    {
      // use IsolatedStorageSettings.ApplicationSettings[vm.DisplayName + "ThePropertyKey"] 
      // to check if the key exists, and if it is there get the serialized data and deserialize
    }
    

    As for strokes, I’m using my own serialization class as my usual tool for this purpose (SharpSerializer) seems having issues in restoring (it throws an ambiguous match reflection exception).

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