I’m used to seeing old code like
if (true)
{
...
}
where it’s intuitively clear that someone was being either lazy or overly cautious when making a change. I ran across this snippet today, and I’m curious whether there’s a functional difference between doing type comparison this way:
private static bool logField(Type t, string fieldname)
{
if (t.ToString() == typeof (Property).ToString())
{
...
}
return true;
}
and doing it this way:
private static bool logField(Type t, string fieldname)
{
if (t == typeof (Property))
{
...
}
return true;
}
No, getting the type object of 2 instances of the same type will always return a reference to the same type object in memory. This means that performing a reference equality check (==) is sufficient.
Essentially, calling:
if (t.ToString() == typeof (Property).ToString())
will call ToString() twice on the same object, where t is the ‘Property’ type.