I’m using a UIPanGestureRecognizer to recognize horizontal sliding in a UITableView (on a cell to be precise, though it is added to the table itself). However, this gesture recognizer obviously steals the touches from the table. I already got the pangesturerecognizer to recognize horizontal sliding and then snap to that; but if the user starts by sliding vertical, it should pass all events from that touch to the tableview.
One thing i have tried was disabling the recognizer, but then it wouldn’t scroll untill the next touch event. So i’d need it to pass the event right away then.
Another thing i tried was making it scroll myself, but then you will miss the persistent speed after stopping the touch.
Heres some code:
//In the viewdidload method
UIPanGestureRecognizer *slideRecognizer = [[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(sliding:)];
[myTable addGestureRecognizer:slideRecognizer];
-(void)sliding:(UIPanGestureRecognizer *)recognizer
{
if (recognizer.state == UIGestureRecognizerStateBegan)
{
CGPoint translation = [recognizer translationInView:favoritesTable];
if (sqrt(translation.x*translation.x)/sqrt(translation.y*translation.y)>1) {
horizontalScrolling = YES; //BOOL declared in the header file
NSLog(@"horizontal");
//And some code to determine what cell is being scrolled:
CGPoint slideLocation = [recognizer locationInView:myTable];
slidingCell = [myTable indexPathForRowAtPoint:slideLocation];
if (slidingCell.row == 0) {
slidingCell = nil;
}
}
else
{
NSLog(@"cancel");
}
if (recognizer.state == UIGestureRecognizerStateEnded || recognizer.state == UIGestureRecognizerStateCancelled)
{
horizontalScrolling = NO;
}
if (horizontalScrolling)
{
//Perform some code
}
else
{
//Maybe pass the touch from here; It's panning vertically
}
}
So, any advice on how to pass the touches?
Addition: I also thought to maybe subclass the tableview’s gesture recognizer method, to first check if it’s horizontal; However, then i would need the original code, i suppose… No idea if Apple will have problems with it.
Also: I didn’t subclass the UITableView(controller), just the cells. This code is in the viewcontroller which holds the table 😉
I had the same issue and came up with a solution that works with the UIPanGestureRecognizer.
In contrast to Erik I’ve added the UIPanGestureRecognizer to the cell directly, as I need just one particular cell at once to support the pan. But I guess this should work for Erik’s case as well.
Here’s the code.
The calculation for the horizontal gesture is copied form Erik’s code – I’ve tested this with iOS 4.3.
Edit:
I’ve found out that this implementation prevents the “swipe-to-delete” gesture. To regain that behavior I’ve added check for the velocity of the gesture to the if-statement above.
After playing a bit on my device I came up with a velocity of 500 to 600 which offers in my opinion the best user experience for the transition between the pan and the swipe-to-delete gesture.