I’m using an AsyncTask to establish a TCP Connection and sending/receiving data through it.
My current Code looks like this at the moment:
public class NetworkTask extends AsyncTask<Void, byte[], Boolean> {
Socket nsocket; //Network Socket
InputStream nis; //Network Input Stream
OutputStream nos; //Network Output Stream
boolean bSocketStarted = false;
byte[] buffer = new byte[4096];
@Override
protected void onPreExecute() {
Log.i(TAG, "onPreExecute");
}
@Override
protected Boolean doInBackground(Void... params) { //This runs on a different thread
boolean result = false;
try {
// Connect to address
Log.i(TAG, "doInBackground: Creating socket");
SocketAddress sockaddr = new InetSocketAddress("google.de", 80);
nsocket = new Socket();
nsocket.connect(sockaddr, 5000); //10 second connection timeout
if (nsocket.isConnected()) {
bSocketStarted = true;
nis = nsocket.getInputStream();
nos = nsocket.getOutputStream();
Log.i("AsyncTask", "doInBackground: Socket created, streams assigned");
Log.i("AsyncTask", "doInBackground: Waiting for inital data...");
int read = nis.read(buffer, 0, 4096); //This is blocking
while(bSocketStarted) {
if (read > 0){
byte[] tempdata = new byte[read];
System.arraycopy(buffer, 0, tempdata, 0, read);
publishProgress(tempdata);
Log.i(TAG, "doInBackground: Got some data");
}
}
}
} catch (IOException e) {
e.printStackTrace();
Log.i(TAG, "doInBackground: IOException");
result = true;
} catch (Exception e) {
e.printStackTrace();
Log.i(TAG, "doInBackground: Exception");
result = true;
} finally {
try {
nis.close();
nos.close();
nsocket.close();
} catch (IOException e) {
e.printStackTrace();
} catch (Exception e) {
e.printStackTrace();
}
Log.i(TAG, "doInBackground: Finished");
}
return result;
}
public boolean SendDataToNetwork(final byte[] cmd) { //You run this from the main thread.
// Wait until socket is open and ready to use
waitForSocketToConnect();
if (nsocket.isConnected()) {
Log.i(TAG, "SendDataToNetwork: Writing received message to socket");
new Thread(new Runnable() {
public void run() {
try {
nos.write(cmd);
}
catch (Exception e) {
e.printStackTrace();
Log.i(TAG, "SendDataToNetwork: Message send failed. Caught an exception");
}
}
}
).start();
return true;
}
else
Log.i(TAG, "SendDataToNetwork: Cannot send message. Socket is closed");
return false;
}
public boolean waitForSocketToConnect() {
// immediately return if socket is already open
if (bSocketStarted)
return true;
// Wait until socket is open and ready to use
int count = 0;
while (!bSocketStarted && count < 10000) {
try {
Thread.sleep(500);
}
catch (InterruptedException e)
{
e.printStackTrace();
}
count += 500;
}
return bSocketStarted;
}
@Override
protected void onProgressUpdate(byte[]... values) {
try {
if (values.length > 0) {
Log.i(TAG, "onProgressUpdate: " + values[0].length + " bytes received.");
String str = new String(buffer, "UTF8");
Log.i(TAG,str);
tv.setText(str);
tv.setMovementMethod(new ScrollingMovementMethod());
}
} catch (Exception e) {
e.printStackTrace();
}
finally {}
}
@Override
protected void onCancelled() {
Log.i(TAG, "Cancelled.");
}
@Override
protected void onPostExecute(Boolean result) {
if (result) {
Log.i(TAG, "onPostExecute: Completed with an Error.");
} else {
Log.i(TAG, "onPostExecute: Completed.");
}
}
}
I can instantiate the Task and call SendDataToNetwork from my activity. However, all the text I pass to SendDataToNetwork, for example, ‘GET / HTTP/1.1’ is continously sent to the server.
How can I modify my Code to maintain the connection in doInBackground and do nothing until I call SendDataToNetwork and after sending bytes to the server just wait until new data is ready to be sent? Basically I want to run the AsyncTask until I explicitly cancel (= close the connection) it.
The test is pointless. If the socket wasn’t connected,
connect()would have thrown an exception.Your read loop is also fundamentally flawed, in that it doesn’t keep reading. There are standard solutions as to how to read a stream, e.g.:
Your
waitForSocketToConnect()method doesn’t really do anything useful either.You need to rethink all this.