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Home/ Questions/Q 8956365
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T14:46:27+00:00 2026-06-15T14:46:27+00:00

I’m using an image that fills the screen (like a background) to my app.

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I’m using an image that fills the screen (like a background) to my app. The image is already in retina dimensions, but I scaled it to fit the simulator screen. Because it’s already in retina dimensions, do I still need to add a copy of it with the @2x extension?

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  1. Editorial Team
    Editorial Team
    2026-06-15T14:46:27+00:00Added an answer on June 15, 2026 at 2:46 pm

    the naming notation is required for compiler to detect your retina images.if you write image.png the compiler looks for image@2x.png and then image.png and if it can not find it(for retina displays).

    So name all your images xxx@2x.png and provide also xxx.png for non retina devices.

    On the other hand i would use exact image sizes for non-strechable images in you app.Resizing means extra time and naturally extra computation.On the other hand fractional image resolutions ends up with blurry images.

    For iphone 5 images you should for instance include Iphone5BackgorundIamge@2x.png but call Iphone5BackgorundIamge.png in your code.

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