I’m using Box2d for a Bike Physics Game, Box2d lets you have fixtures that are convex polygons with 8 points or less, would anyone know of an easier way have a complicated concave terrain, other than just making a whole bunch of fixtures? Or is that the only way?
Any ideas, pointers, suggestions… Thanks in advance! (any language is OK)
Take a look to this URL: http://www.emanueleferonato.com/2009/04/06/two-ways-to-make-box2d-cars/ specially the second example.
Hope it helps!