I’m using C# and I would like to draw some polygons on a Form, then to save the graphics in a Bitmap.
Following this question answers I wrote a method in my Form class:
private void draw_pol()
{
Graphics d = this.CreateGraphics();
// drawing stuff
Bitmap bmp = new Bitmap(this.Width, this.Height, d);
bmp.Save("image.bmp");
}
In this way the Form displays correctly the graphics and the Bitmap file named “image.bmp” is created, but that file is a white image.
Why isn’t the bmp file showing any image? What I’m doing wrong?
Thank you very much.
The graphics parameter you are passing to your bitmap is only used to specify the resolution of the bitmap. It does not in any way paint to the bitmap.
from MSDN:
Instead, use
Graphics.FromImage()to get aGraphicsobject you can use. Moreover, you shouldDisposetheGraphicsobject after painting. This is an ideal usage for theusingstatement.If you also need to paint this to the form, you can easily just draw the bitmap you created: