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Home/ Questions/Q 8683331
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T22:00:53+00:00 2026-06-12T22:00:53+00:00

I’m using C++ to backup files from my Clients Systems. Each and every second,

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I’m using C++ to backup files from my Clients Systems. Each and every second, the files are flooding from my Client’s Machines and i have to get file descriptors for every file to write in server. Sometimes i get even 10K files within a min, so how can i actually make use of file descriptors to write multiple files efficiently.

I have a C++ Socket Listener, each Client machine connects to the Server and starts uploading files. Is it possible to write multiple files with limited file descriptors. I have tried writing all the files into a single one large file, but i have keep track of the file’s end and start bytes in the large file for each and every single file i write in to it.That would be some heck of a work.

I want to be able to write files with high performance and also keep the disk safe. Any ideas to share ..?

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  1. Editorial Team
    Editorial Team
    2026-06-12T22:00:55+00:00Added an answer on June 12, 2026 at 10:00 pm

    It seems you should probably queue the requests.

    That way you can have a limited number of workers (say, 16, depending on the hardware on your system) to actually transfer files, and keep the rest waiting.

    This would likely improve the throughput and performance since

    • it removes the thread scheduling overhead
    • it removes the resource bottleneck (fd + buffer allocations)
    • it doesn’t hit the disks concurrently (on old fashioned hardware (i.e. spinning disks most often) this can lead to major performance degradation if you cause repeated disk seeks.

      • disclaimer: your filesystem/OS may work together to limit/reduce this effect by rescheduling disk writes (elevator/complete fair queuing and other algorithms).
      • regardless, when writing sequential uploads to shared volumes, usually the bandwidth usage will be optimal when

        sum(upload rates) ~= effective disk write bandwitdh
        

    On the queueing:

    • look at your operating system’s backlog parameter to the listen function
    • look at producer/consumer implementations

      See also consumer/producer in c++ or other search engines

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