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Home/ Questions/Q 7848415
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Editorial Team
  • 0
Editorial Team
Asked: June 2, 20262026-06-02T18:11:42+00:00 2026-06-02T18:11:42+00:00

I’m using CannyEdgeDetector.java (http://www.tomgibara.com/computer-vision/canny-edge-detector) for edge detection in my Android app. I had to

  • 0

I’m using CannyEdgeDetector.java (http://www.tomgibara.com/computer-vision/canny-edge-detector) for edge detection in my Android app.

I had to “port” it to Android by changing its inputs and outputs to Bitmaps, rather than BufferedImages because Android doesn’t support the BufferedImage library.

This works perfectly fine with tiny images of, say, 100×200 px. Unfortunately, it gives a stack overflow on the follow() method for anything bigger. But I need to use larger pictures, possibly 8 megapixels.

What’s the best way to fix this?

original CannyEdgeDetector.java: http://www.tomgibara.com/computer-vision/CannyEdgeDetector.java
mine:

public class CannyEdgeDetector {

// statics

private final static float GAUSSIAN_CUT_OFF = 0.005f;
private final static float MAGNITUDE_SCALE = 10F;
private final static float MAGNITUDE_LIMIT = 100F;
private final static int MAGNITUDE_MAX = (int) (MAGNITUDE_SCALE * MAGNITUDE_LIMIT);

// fields

private int height;
private int width;
private int picsize;
private int[] data;
private int[] magnitude;
private Bitmap sourceImage;
private Bitmap edgesImage;

private float gaussianKernelRadius;
private float lowThreshold;
private float highThreshold;
private int gaussianKernelWidth;
private boolean contrastNormalized;

private float[] xConv;
private float[] yConv;
private float[] xGradient;
private float[] yGradient;

// constructors

/**
 * Constructs a new detector with default parameters.
 */

public CannyEdgeDetector() {
    lowThreshold = 2.5f;
    highThreshold = 7.5f;
    gaussianKernelRadius = 2f;
    gaussianKernelWidth = 16;
    contrastNormalized = false;
}

// accessors

/**
 * The image that provides the luminance data used by this detector to
 * generate edges.
 * 
 * @return the source image, or null
 */

public Bitmap getSourceImage() {
    return sourceImage;
}

/**
 * Specifies the image that will provide the luminance data in which edges
 * will be detected. A source image must be set before the process method
 * is called.
 *  
 * @param image a source of luminance data
 */

public void setSourceImage(Bitmap image) {
    // Convert to RGB
    sourceImage = image.copy(Bitmap.Config.ARGB_8888, true);
    //sourceImage = image.copy(Bitmap.Config.ALPHA_8, true);
}

/**
 * Obtains an image containing the edges detected during the last call to
 * the process method. The buffered image is an opaque image of type
 * BufferedImage.TYPE_INT_ARGB in which edge pixels are white and all other
 * pixels are black.
 * 
 * @return an image containing the detected edges, or null if the process
 * method has not yet been called.
 */

public Bitmap getEdgesImage() {
    return edgesImage;
}

/**
 * Sets the edges image. Calling this method will not change the operation
 * of the edge detector in any way. It is intended to provide a means by
 * which the memory referenced by the detector object may be reduced.
 * 
 * @param edgesImage expected (though not required) to be null
 */

public void setEdgesImage(Bitmap edgesImage) {
    this.edgesImage = edgesImage;
}

/**
 * The low threshold for hysteresis. The default value is 2.5.
 * 
 * @return the low hysteresis threshold
 */

public float getLowThreshold() {
    return lowThreshold;
}

/**
 * Sets the low threshold for hysteresis. Suitable values for this parameter
 * must be determined experimentally for each application. It is nonsensical
 * (though not prohibited) for this value to exceed the high threshold value.
 * 
 * @param threshold a low hysteresis threshold
 */

public void setLowThreshold(float threshold) {
    if (threshold < 0) throw new IllegalArgumentException();
    lowThreshold = threshold;
}

/**
 * The high threshold for hysteresis. The default value is 7.5.
 * 
 * @return the high hysteresis threshold
 */

public float getHighThreshold() {
    return highThreshold;
}

/**
 * Sets the high threshold for hysteresis. Suitable values for this
 * parameter must be determined experimentally for each application. It is
 * nonsensical (though not prohibited) for this value to be less than the
 * low threshold value.
 * 
 * @param threshold a high hysteresis threshold
 */

public void setHighThreshold(float threshold) {
    if (threshold < 0) throw new IllegalArgumentException();
    highThreshold = threshold;
}

/**
 * The number of pixels across which the Gaussian kernel is applied.
 * The default value is 16.
 * 
 * @return the radius of the convolution operation in pixels
 */

public int getGaussianKernelWidth() {
    return gaussianKernelWidth;
}

/**
 * The number of pixels across which the Gaussian kernel is applied.
 * This implementation will reduce the radius if the contribution of pixel
 * values is deemed negligable, so this is actually a maximum radius.
 * 
 * @param gaussianKernelWidth a radius for the convolution operation in
 * pixels, at least 2.
 */

public void setGaussianKernelWidth(int gaussianKernelWidth) {
    if (gaussianKernelWidth < 2) throw new IllegalArgumentException();
    this.gaussianKernelWidth = gaussianKernelWidth;
}

/**
 * The radius of the Gaussian convolution kernel used to smooth the source
 * image prior to gradient calculation. The default value is 16.
 * 
 * @return the Gaussian kernel radius in pixels
 */

public float getGaussianKernelRadius() {
    return gaussianKernelRadius;
}

/**
 * Sets the radius of the Gaussian convolution kernel used to smooth the
 * source image prior to gradient calculation.
 * 
 * @return a Gaussian kernel radius in pixels, must exceed 0.1f.
 */

public void setGaussianKernelRadius(float gaussianKernelRadius) {
    if (gaussianKernelRadius < 0.1f) throw new IllegalArgumentException();
    this.gaussianKernelRadius = gaussianKernelRadius;
}

/**
 * Whether the luminance data extracted from the source image is normalized
 * by linearizing its histogram prior to edge extraction. The default value
 * is false.
 * 
 * @return whether the contrast is normalized
 */

public boolean isContrastNormalized() {
    return contrastNormalized;
}

/**
 * Sets whether the contrast is normalized
 * @param contrastNormalized true if the contrast should be normalized,
 * false otherwise
 */

public void setContrastNormalized(boolean contrastNormalized) {
    this.contrastNormalized = contrastNormalized;
}

// methods

public void process() {
    width = sourceImage.getWidth();
    height = sourceImage.getHeight();
    picsize = width * height;
    initArrays();
    readLuminance();
    if (contrastNormalized) normalizeContrast();
    computeGradients(gaussianKernelRadius, gaussianKernelWidth);
    int low = Math.round(lowThreshold * MAGNITUDE_SCALE);
    int high = Math.round( highThreshold * MAGNITUDE_SCALE);
    performHysteresis(low, high);
    thresholdEdges();
    writeEdges(data);
}

// private utility methods

private void initArrays() {
    if (data == null || picsize != data.length) {
        data = new int[picsize];
        magnitude = new int[picsize];

        xConv = new float[picsize];
        yConv = new float[picsize];
        xGradient = new float[picsize];
        yGradient = new float[picsize];
    }
}

//NOTE: The elements of the method below (specifically the technique for
//non-maximal suppression and the technique for gradient computation)
//are derived from an implementation posted in the following forum (with the
//clear intent of others using the code):
//  http://forum.java.sun.com/thread.jspa?threadID=546211&start=45&tstart=0
//My code effectively mimics the algorithm exhibited above.
//Since I don't know the providence of the code that was posted it is a
//possibility (though I think a very remote one) that this code violates
//someone's intellectual property rights. If this concerns you feel free to
//contact me for an alternative, though less efficient, implementation.

private void computeGradients(float kernelRadius, int kernelWidth) {

    //generate the gaussian convolution masks
    float kernel[] = new float[kernelWidth];
    float diffKernel[] = new float[kernelWidth];
    int kwidth;
    for (kwidth = 0; kwidth < kernelWidth; kwidth++) {
        float g1 = gaussian(kwidth, kernelRadius);
        if (g1 <= GAUSSIAN_CUT_OFF && kwidth >= 2) break;
        float g2 = gaussian(kwidth - 0.5f, kernelRadius);
        float g3 = gaussian(kwidth + 0.5f, kernelRadius);
        kernel[kwidth] = (g1 + g2 + g3) / 3f / (2f * (float) Math.PI * kernelRadius * kernelRadius);
        diffKernel[kwidth] = g3 - g2;
    }

    int initX = kwidth - 1;
    int maxX = width - (kwidth - 1);
    int initY = width * (kwidth - 1);
    int maxY = width * (height - (kwidth - 1));

    //perform convolution in x and y directions
    for (int x = initX; x < maxX; x++) {
        for (int y = initY; y < maxY; y += width) {
            int index = x + y;
            float sumX = data[index] * kernel[0];
            float sumY = sumX;
            int xOffset = 1;
            int yOffset = width;
            for(; xOffset < kwidth ;) {
                sumY += kernel[xOffset] * (data[index - yOffset] + data[index + yOffset]);
                sumX += kernel[xOffset] * (data[index - xOffset] + data[index + xOffset]);
                yOffset += width;
                xOffset++;
            }

            yConv[index] = sumY;
            xConv[index] = sumX;
        }

    }

    for (int x = initX; x < maxX; x++) {
        for (int y = initY; y < maxY; y += width) {
            float sum = 0f;
            int index = x + y;
            for (int i = 1; i < kwidth; i++)
                sum += diffKernel[i] * (yConv[index - i] - yConv[index + i]);

            xGradient[index] = sum;
        }

    }

    for (int x = kwidth; x < width - kwidth; x++) {
        for (int y = initY; y < maxY; y += width) {
            float sum = 0.0f;
            int index = x + y;
            int yOffset = width;
            for (int i = 1; i < kwidth; i++) {
                sum += diffKernel[i] * (xConv[index - yOffset] - xConv[index + yOffset]);
                yOffset += width;
            }

            yGradient[index] = sum;
        }

    }

    initX = kwidth;
    maxX = width - kwidth;
    initY = width * kwidth;
    maxY = width * (height - kwidth);
    for (int x = initX; x < maxX; x++) {
        for (int y = initY; y < maxY; y += width) {
            int index = x + y;
            int indexN = index - width;
            int indexS = index + width;
            int indexW = index - 1;
            int indexE = index + 1;
            int indexNW = indexN - 1;
            int indexNE = indexN + 1;
            int indexSW = indexS - 1;
            int indexSE = indexS + 1;

            float xGrad = xGradient[index];
            float yGrad = yGradient[index];
            float gradMag = hypot(xGrad, yGrad);

            //perform non-maximal supression
            float nMag = hypot(xGradient[indexN], yGradient[indexN]);
            float sMag = hypot(xGradient[indexS], yGradient[indexS]);
            float wMag = hypot(xGradient[indexW], yGradient[indexW]);
            float eMag = hypot(xGradient[indexE], yGradient[indexE]);
            float neMag = hypot(xGradient[indexNE], yGradient[indexNE]);
            float seMag = hypot(xGradient[indexSE], yGradient[indexSE]);
            float swMag = hypot(xGradient[indexSW], yGradient[indexSW]);
            float nwMag = hypot(xGradient[indexNW], yGradient[indexNW]);
            float tmp;
            /*
             * An explanation of what's happening here, for those who want
             * to understand the source: This performs the "non-maximal
             * supression" phase of the Canny edge detection in which we
             * need to compare the gradient magnitude to that in the
             * direction of the gradient; only if the value is a local
             * maximum do we consider the point as an edge candidate.
             * 
             * We need to break the comparison into a number of different
             * cases depending on the gradient direction so that the
             * appropriate values can be used. To avoid computing the
             * gradient direction, we use two simple comparisons: first we
             * check that the partial derivatives have the same sign (1)
             * and then we check which is larger (2). As a consequence, we
             * have reduced the problem to one of four identical cases that
             * each test the central gradient magnitude against the values at
             * two points with 'identical support'; what this means is that
             * the geometry required to accurately interpolate the magnitude
             * of gradient function at those points has an identical
             * geometry (upto right-angled-rotation/reflection).
             * 
             * When comparing the central gradient to the two interpolated
             * values, we avoid performing any divisions by multiplying both
             * sides of each inequality by the greater of the two partial
             * derivatives. The common comparand is stored in a temporary
             * variable (3) and reused in the mirror case (4).
             * 
             */
            if (xGrad * yGrad <= (float) 0 /*(1)*/
                ? Math.abs(xGrad) >= Math.abs(yGrad) /*(2)*/
                    ? (tmp = Math.abs(xGrad * gradMag)) >= Math.abs(yGrad * neMag - (xGrad + yGrad) * eMag) /*(3)*/
                        && tmp > Math.abs(yGrad * swMag - (xGrad + yGrad) * wMag) /*(4)*/
                    : (tmp = Math.abs(yGrad * gradMag)) >= Math.abs(xGrad * neMag - (yGrad + xGrad) * nMag) /*(3)*/
                        && tmp > Math.abs(xGrad * swMag - (yGrad + xGrad) * sMag) /*(4)*/
                : Math.abs(xGrad) >= Math.abs(yGrad) /*(2)*/
                    ? (tmp = Math.abs(xGrad * gradMag)) >= Math.abs(yGrad * seMag + (xGrad - yGrad) * eMag) /*(3)*/
                        && tmp > Math.abs(yGrad * nwMag + (xGrad - yGrad) * wMag) /*(4)*/
                    : (tmp = Math.abs(yGrad * gradMag)) >= Math.abs(xGrad * seMag + (yGrad - xGrad) * sMag) /*(3)*/
                        && tmp > Math.abs(xGrad * nwMag + (yGrad - xGrad) * nMag) /*(4)*/
                ) {
                magnitude[index] = gradMag >= MAGNITUDE_LIMIT ? MAGNITUDE_MAX : (int) (MAGNITUDE_SCALE * gradMag);
                //NOTE: The orientation of the edge is not employed by this
                //implementation. It is a simple matter to compute it at
                //this point as: Math.atan2(yGrad, xGrad);
            } else {
                magnitude[index] = 0;
            }
        }
    }
}

//NOTE: It is quite feasible to replace the implementation of this method
//with one which only loosely approximates the hypot function. I've tested
//simple approximations such as Math.abs(x) + Math.abs(y) and they work fine.
private float hypot(float x, float y) {
    return (float) Math.hypot(x, y);
}

private float gaussian(float x, float sigma) {
    return (float) Math.exp(-(x * x) / (2f * sigma * sigma));
}

private void performHysteresis(int low, int high) {
    //NOTE: this implementation reuses the data array to store both
    //luminance data from the image, and edge intensity from the processing.
    //This is done for memory efficiency, other implementations may wish
    //to separate these functions.
    Arrays.fill(data, 0);

    int offset = 0;
    for (int x = 0; x < width; x++) {
        for (int y = 0; y < height; y++) {
            if (data[offset] == 0 && magnitude[offset] >= high) {
                follow(x, y, offset, low);
            }
            offset++;
        }
    }
}

private void follow(int x1, int y1, int i1, int threshold) {
    int x0 = x1 == 0 ? x1 : x1 - 1;
    int x2 = x1 == width - 1 ? x1 : x1 + 1;
    int y0 = y1 == 0 ? y1 : y1 - 1;
    int y2 = y1 == height -1 ? y1 : y1 + 1;

    data[i1] = magnitude[i1];
    try {
        for (int x = x0; x <= x2; x++) {
            for (int y = y0; y <= y2; y++) {
                int i2 = x + y * width;
                if ((y != y1 || x != x1)
                    && data[i2] == 0 
                    && magnitude[i2] >= threshold) {
                    follow(x, y, i2, threshold);
                }
            }
        }
    } catch (StackOverflowError e) {
        e.printStackTrace();
    }
    return;
}

private void thresholdEdges() {
    for (int i = 0; i < picsize; i++) {
        data[i] = data[i] > 0 ? -1 : 0xff000000;
    }
}

private int luminance(float r, float g, float b) {
    return Math.round(0.299f * r + 0.587f * g + 0.114f * b);
}

private void readLuminance() {
    //int type = sourceImage.getType();
    //if (type == BufferedImage.TYPE_INT_RGB || type == BufferedImage.TYPE_INT_ARGB) {
    // We short-circuit this because we manually set the image as ARGB earlier
    if (true)
    {
        //int[] pixels = (int[]) sourceImage.getData().getDataElements(0, 0, width, height, null);
        int[] pixels = new int[picsize];
        sourceImage.getPixels(pixels, 0, width, 0, 0, width, height);
        for (int i = 0; i < picsize; i++) {
            int p = pixels[i];
            int r = (p & 0xff0000) >> 16;
            int g = (p & 0xff00) >> 8;
            int b = p & 0xff;
            data[i] = luminance(r, g, b);
        }
    }
    /*
    elseif (type == BufferedImage.TYPE_BYTE_GRAY) {
        //byte[] pixels = (byte[]) sourceImage.getData().getDataElements(0, 0, width, height, null);
        int[] pixels = new int[picsize];
        sourceImage.getPixels(pixels, 0, width, 0, 0, width, height);
        for (int i = 0; i < picsize; i++) {
            data[i] = (pixels[i] & 0xff);
        }
    }
    /*else if (type == BufferedImage.TYPE_USHORT_GRAY) {
        short[] pixels = (short[]) sourceImage.getData().getDataElements(0, 0, width, height, null);
        for (int i = 0; i < picsize; i++) {
            data[i] = (pixels[i] & 0xffff) / 256;
        }
    } else if (type == BufferedImage.TYPE_3BYTE_BGR) {
        byte[] pixels = (byte[]) sourceImage.getData().getDataElements(0, 0, width, height, null);
        int offset = 0;
        for (int i = 0; i < picsize; i++) {
            int b = pixels[offset++] & 0xff;
            int g = pixels[offset++] & 0xff;
            int r = pixels[offset++] & 0xff;
            data[i] = luminance(r, g, b);
        }
    } else {
        throw new IllegalArgumentException("Unsupported image type: " + type);
    }
    */
}

private void normalizeContrast() {
    int[] histogram = new int[256];
    for (int i = 0; i < data.length; i++) {
        histogram[data[i]]++;
    }
    int[] remap = new int[256];
    int sum = 0;
    int j = 0;
    for (int i = 0; i < histogram.length; i++) {
        sum += histogram[i];
        int target = sum*255/picsize;
        for (int k = j+1; k <=target; k++) {
            remap[k] = i;
        }
        j = target;
    }

    for (int i = 0; i < data.length; i++) {
        data[i] = remap[data[i]];
    }
}

private void writeEdges(int pixels[]) {
    //NOTE: There is currently no mechanism for obtaining the edge data
    //in any other format other than an INT_ARGB type BufferedImage.
    //This may be easily remedied by providing alternative accessors.
    if (edgesImage == null) {
        //edgesImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
        edgesImage = Bitmap.createBitmap(width, height, Config.ARGB_8888);
    }
    //edgesImage.getWritableTile(0, 0).setDataElements(0, 0, width, height, pixels);
    edgesImage.setPixels(pixels, 0, width, 0, 0, width, height);
}

}

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-02T18:11:44+00:00Added an answer on June 2, 2026 at 6:11 pm
        // add this to chase the stack, crash is at ~150 on Nexus One
        private int mFollowStackDepth = 100; 
    
    
      private void follow(int x1, int y1, int i1, int threshold, int depth)
     {
            if( depth > mFollowStackDepth)  // don't run out of stack!
                return;
            int x0 = x1 == 0 ? x1 : x1 - 1;
            int x2 = x1 == width - 1 ? x1 : x1 + 1;
            int y0 = y1 == 0 ? y1 : y1 - 1;
            int y2 = y1 == height -1 ? y1 : y1 + 1;
    
            data[i1] = magnitude[i1];
            for (int x = x0; x <= x2; x++) {
                for (int y = y0; y <= y2; y++) {
                    int i2 = x + y * width;
                    if ((y != y1 || x != x1)
                        && data[i2] == 0 
                        && magnitude[i2] >= threshold) {
                        follow(x, y, i2, threshold, depth+1);
                        return;
                    }
                }
            }
        }
    
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