Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7610681
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 31, 20262026-05-31T01:28:34+00:00 2026-05-31T01:28:34+00:00

I’m using DirectInput with XNA however for some strange reason my game will not

  • 0

I’m using DirectInput with XNA however for some strange reason my game will not start when I have the following code implemented:

DeviceList gameControllerList = Manager.GetDevices(DeviceClass.GameControl, EnumDevicesFlags.AttachedOnly);

That really breaks my game, commenting the line works though leaving it in breaks it. I have absolutely no idea why. I have Microsoft.DirectX.DirectInput referenced and everything. I even started a whole new project and just entered that line but had no luck in the game starting up.

This is literally my complete code, I just call Input.InitializeController() from the initialize method in Game1().

using System;
using Microsoft.DirectX.DirectInput;

namespace InputTesting{
    class Input{
        public void InitializeController(){
            DeviceList gameControllerList = Manager.GetDevices(DeviceClass.GameControl, EnumDevicesFlags.AttachedOnly);
        }
    }
}

Does anyone know what the deal is with this I am completely stumped.

Thanks!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-31T01:28:37+00:00Added an answer on May 31, 2026 at 1:28 am

    If you’re using XNA 4.0 then your problem is due to XNA not supporting DirectInput properly.

    In order to get your device working with your program you’ll need to either roll back to XNA 3.1 or use a wrapper that allows Direct Input in 4.0, I’d recommend going with the wrapper SlimDX.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have just tried to save a simple *.rtf file with some websites and
For some reason, after submitting a string like this Jack’s Spindle from a text
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I'm using v2.0 of ClassTextile.php, with the following call: $testimonial_text = $textile->TextileRestricted($_POST['testimonial']); ... and
I have this code to decode numeric html entities to the UTF8 equivalent character.
I have this code: - (void)parser:(NSXMLParser *)parser foundCDATA:(NSData *)CDATABlock { NSString *someString = [[NSString
I need a function that will clean a strings' special characters. I do NOT
I have thousands of HTML files to process using Groovy/Java and I need to
I ran into a problem. Wrote the following code snippet: teksti = teksti.Trim() teksti
I have some data like this: 1 2 3 4 5 9 2 6

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.