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Home/ Questions/Q 1078149
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T21:40:51+00:00 2026-05-16T21:40:51+00:00

I’m using mono-2.6.7 and monodevelop-2.4, my OS is Windows 7. I’m trying to implement

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I’m using mono-2.6.7 and monodevelop-2.4, my OS is Windows 7.

I’m trying to implement a remote debugger for my own runtime (based on mono, mono is embedded in it, used lang – C#) in a way it’s done by Novell for Moonlight.

Unfortunately, no success…

After clicking “Debug” in MonoDevelop:

  1. IDE is put into debug state,
  2. my runtime starts,
  3. successfully sends DWP-Handshake to listening IDE
  4. and then connection terminates and Debugging ends.

For some reasons (absolutely not clear for me) IDE doesn’t send a handshake after recieving it from my runtime but simply terminates a connection.

The code i use is in another question: Can't use Mono Soft Debugger Remote Debugging because 'debugger-agent: DWP handshake failed' error

Does smb know if it can be done the save way it’s done for Moonlight? Or it’s it’s impossible? Maybe there is another solution?

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  1. Editorial Team
    Editorial Team
    2026-05-16T21:40:52+00:00Added an answer on May 16, 2026 at 9:40 pm

    Prooved! It works. The problem was in unhandled exception thrown by VirtualMachineManager.ListenInternal(2) method in Mono.Debugger.Soft. More details here – Can't use Mono Soft Debugger Remote Debugging because 'debugger-agent: DWP handshake failed' error

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