I’m using multiple threads in my application. Basically I have a combo box and upon selecting Inbox, p1 resumes and p2 is suspended and upon selecting Send, p2 starts and p1 stops. Below is the code (I’m sure it’s not perfect)
public void modifyText(ModifyEvent e) {
if (combo.getText().equals("Inbox"))
{
synchronized(p2)
{
p2.cont = false;
}
table.removeAll();
synchronized(p1)
{
p1.cont = true;
p1.notify();
}
}
else if (combo.getText().equals("Sent"))
{
synchronized(p2)
{
p1.cont = false;
}
table.removeAll();
synchronized(p1)
{
p2.cont = true;
p2.notify();
}
}
}
});
and for P1 and P2 I have this inside their while loops:
synchronized (this) {
while (cont == false)
try {
wait();
} catch (Exception e) {
}
}
… As it is it’s now working (I’m a beginner to threads). On pressing Sent in the combo box, I get an IllegalStateMonitorException. Could anyone help me solve the problem plz?
Thanks and regards,
Krt_Malta
the problem is here:
You are doing
p2.notify()when you haven’t got a lock onp2(you must hold the monitor to call notify on it). Changesynchronized(p1)tosynchronized(p2). Additionally, you need to reverse the other synchronized clause as well which is also faulty. So, as an example:Additionally, your other code is a bit wrong too, it’s very bad practice to lock inside an entire loop, make it a bit more atomic.
Additional optimisation, avoid
synchronisedif possible:Make the cont field
volatilehere, and mirror for the other part of the if statement as appropriate.Edit: looking back on this and battling with a concurrency bug I was recently facing, anyone implementing this pattern might face a problem with an infinite wait, if an object being locked & half-locked on is being looked at by the conditional of the while loop (this is because there is a gap where the state can change between evaluating the conditional and the imposition of the wait statement). In this case, place the synchronized block on the outside of the loop.