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Home/ Questions/Q 7763367
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T14:38:28+00:00 2026-06-01T14:38:28+00:00

I’m using MVVM and PRISM. In the project, I’ve got a common interface called

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I’m using MVVM and PRISM. In the project, I’ve got a common interface called IFoo and others modules should implement this interface and registered it.

// Common module
public interface IFoo { }

// Module1 module
public class Foo1 : IFoo { }

Then when I initialize the module1, I register my type and navigate.

_container.RegisterType<IFoo, Foo1>(new ContainerControlledLifetimeManager());
_container.RegisterType<Object, View1>("View1");

var module = new Uri("View1", UriKind.Relative);
_regionManager.RequestNavigate("MainRegion", module);

View1 constructor contains viewModel, this view model has in its constructor:

    public ViewModel1(IFoo foo, IEventAggregator eventAggregator, IRegionManager regionManager)
    {
        ...
    }

Until this, is okay. But later, I need to get the Foo1 from external modules. So, I set another registry to mapping name for Foo1:

_container.RegisterType<IFoo, Foo1>(new ContainerControlledLifetimeManager());
_container.RegisterType<IFoo, Foo1>("foo1", new ContainerControlledLifetimeManager());

And right, it’s working for me, but I don’t like the idea to have two instances separated. I need to have just one, and accesing to the same instance.

Is there a way to fix this scenario?
Thanks in advance.

Anyway, I attach a Zip where contains a demo which represents my problem.
http://www.mediafire.com/?feod8x0b952457e

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-01T14:38:30+00:00Added an answer on June 1, 2026 at 2:38 pm

    You can register all your types in the bootstrapper when you load the modules.

    // register all modules
    protected override void ConfigureModuleCatalog()
    {
        // get all module types
        var types = new List<Type>();
        types.Add(typeof(ModuleA));
        types.Add(typeof(ModuleB));
        types.Add(typeof(ModuleC));
    
        // register all types
        foreach (var type in types)
        {
            ModuleCatalog.AddModule(new ModuleInfo()
            {
                ModuleName = type.Name,
                ModuleType = type.AssemblyQualifiedName
            });
        }
    }
    

    Then in ConfigureContainer you map all the types and/or instances you want to access later on. The configured container is passed into your constructor for Module1Module.

    // register all types in all modules
    protected override void ConfigureContainer()
    {
        base.ConfigureContainer();
    
        // ModuleA
        Container.RegisterType<IInterface1, Type1>();
        Container.RegisterType<IInterface2, Type2>();
    
        // ModuleB
        Container.RegisterInstance<IInterface3>("name", new Type3());
        Container.RegisterType<IInterface4, Type4>();
    
        // ModuleC
        Container.RegisterType<IInterface5, Type5>();
        Container.RegisterType<IInterface6, Type6>();
    }
    
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