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Home/ Questions/Q 3242394
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T18:18:37+00:00 2026-05-17T18:18:37+00:00

I’m using setNeedsDisplayInRect: as much as possible in my UIView subclass, but I don’t

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I’m using setNeedsDisplayInRect: as much as possible in my UIView subclass, but I don’t know what to do in drawRect:. What is the best way to detect which parts of the UIView have to be drawn? Right now I’ve divided my UIView into several CGRect‘s. For each CGRect I’m calling CGRectContainsRect() to check whether that CGRect needs to be drawn or not. Is that the correct way, or is there a better way?

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  1. Editorial Team
    Editorial Team
    2026-05-17T18:18:38+00:00Added an answer on May 17, 2026 at 6:18 pm

    You’re looking at a classic spatial partitioning task. Depending on your view complexity, you can use different strategies to find out what needs to be drawn. If your scene is very simple, then drawing everything or partitioning the scene into discrete areas and doing your bounding rectangle check is fine. For very complex scenes, there are several good data structures (such as octrees) for representing your scene as a tree, and performing spacial queries for objects within a given region.

    Check out the topic of Spacial Partitioning on Wikipedia: http://en.wikipedia.org/wiki/Space_partitioning

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