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Home/ Questions/Q 6055871
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T08:18:47+00:00 2026-05-23T08:18:47+00:00

I’m using the LitS3 library to help upload photos from my ASP.NET MVC application

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I’m using the LitS3 library to help upload photos from my ASP.NET MVC application to Amazon S3.

I’ve read through all the documentation, googled around, and i can’t figure out how to set the cache-control header for the photos when i upload them.

I know you can do it with the REST API, but as i’m using the LitS3 library, that’s not an option (unless i scrap the library altogether).

Has anyone figured out how to do it?

I see the documentation there is a section for “want more flexibility” – which seemingly gives access to nearly 100% of the API, but can’t see how i can apply that to my situation.

Here’s how i’m currently uploading:

var s3 = new S3Service { AccessKeyID = _accessKey, SecretAccessKey = _secret };
s3.AddObject(inputStream, 
             _bucketName, 
             fileName, 
             contentType, 
             CannedAcl.PublicRead);

Where inputStream is a Stream, that i get from the HttpPostedFileBase.InputStream in my MVC action.

None of the AddObject overloads support setting any other header apart from content-type. So it looks like i need to dig deeper and use a lower-level method, but as i said – just can’t find out how.

Can anyone help?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T08:18:47+00:00Added an answer on May 23, 2026 at 8:18 am

    Got it! Thanks to this thread, which doesn’t concern cache-control, but it shows how to use AddObjectRequest with a given Stream.

    Here’s the working code, if anyone else is interested:

    // Create S3 service.
    var s3 = new S3Service { AccessKeyID = _accessKey, SecretAccessKey = _secret };
    
    // Create HTTP Request.
    var request = new AddObjectRequest(s3, _bucketName, fileName)
    {
        CacheControl = "max-age=864000",
        CannedAcl = CannedAcl.PublicRead,
        ContentType = contentType,
        ContentLength = inputStream.Length
    };
    
    // Upload photo.
    using (var outStream = request.GetRequestStream())
    {
        var buffer = new byte[inputStream.Length > 65536 ? 65536 : inputStream.Length];
        var position = 0;
        while (position < inputStream.Length)
        {
            var read = inputStream.Read(buffer, 0, buffer.Length);
            outStream.Write(buffer, 0, read);
            position += read;
        }
        outStream.Flush();
    }
    
    var response = request.GetResponse();
    response.Close();
    
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