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Home/ Questions/Q 346865
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T11:13:02+00:00 2026-05-12T11:13:02+00:00

I’m using the STL map data structure, and at the moment my code first

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I’m using the STL map data structure, and at the moment my code first invokes find(): if the key was not previously in the map, it calls insert() it, otherwise it does nothing.

map<Foo*, string>::iterator it;
it = my_map.find(foo_obj);   // 1st lookup

if(it == my_map.end()){
  my_map[foo_obj] = "some value";  // 2nd lookup
}else{
  // ok do nothing.
}

I was wondering if there is a better way than this, because as far as I can tell, in this case when I want to insert a key that is not present yet, I perform 2 lookups in the map data structures: one for find(), one in the insert() (which corresponds to the operator[] ).

Thanks in advance for any suggestion.

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  1. Editorial Team
    Editorial Team
    2026-05-12T11:13:02+00:00Added an answer on May 12, 2026 at 11:13 am

    Normally if you do a find and maybe an insert, then you want to keep (and retrieve) the old value if it already existed. If you just want to overwrite any old value, map[foo_obj]="some value" will do that.

    Here’s how you get the old value, or insert a new one if it didn’t exist, with one map lookup:

    typedef std::map<Foo*,std::string> M;
    typedef M::iterator I;
    std::pair<I,bool> const& r=my_map.insert(M::value_type(foo_obj,"some value"));
    if (r.second) { 
        // value was inserted; now my_map[foo_obj]="some value"
    } else {
        // value wasn't inserted because my_map[foo_obj] already existed.
        // note: the old value is available through r.first->second
        // and may not be "some value"
    }
    // in any case, r.first->second holds the current value of my_map[foo_obj]
    

    This is a common enough idiom that you may want to use a helper function:

    template <class M,class Key>
    typename M::mapped_type &
    get_else_update(M &m,Key const& k,typename M::mapped_type const& v) {
        return m.insert(typename M::value_type(k,v)).first->second;
    }
    
    get_else_update(my_map,foo_obj,"some value");
    

    If you have an expensive computation for v you want to skip if it already exists (e.g. memoization), you can generalize that too:

    template <class M,class Key,class F>
    typename M::mapped_type &
    get_else_compute(M &m,Key const& k,F f) {
       typedef typename M::mapped_type V;
       std::pair<typename M::iterator,bool> r=m.insert(typename M::value_type(k,V()));
       V &v=r.first->second;
       if (r.second)
          f(v);
       return v;
    }
    

    where e.g.

    struct F {
      void operator()(std::string &val) const 
      { val=std::string("some value")+" that is expensive to compute"; }
    };
    get_else_compute(my_map,foo_obj,F());
    

    If the mapped type isn’t default constructible, then make F provide a default value, or add another argument to get_else_compute.

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