I’m using the TweenLite class (AS3) and I have a very big project. Should I removelistener of timingSprite.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); in the Tweenlite.as file, after my animation is complete?
Because of the size of the project, I’m afraid that ENTER_FRAME causes a memory leak for my project.
Probably not, although you can always ask the question to Jack Doyle at greensock.com. What’s your coding environment? Do you have a profiler? It would make more sense to run some tests and do some profiling before engaging in modifying TweenLite, especially since you have a big project.