I’m using the Unity IOC container and I’m just wondering what is the best best way to access the container for multiple classes.
Should every class have an IUnityContainer member and then pass the container in by constructor? Should there be a singleton class with an IOC container?
How about asp.net development?
Could somebody guide me in the right direction? Thanks.
Put the IOC container at the highest level / entry point in the process and use it to inject dependencies in everything underneath it.