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Home/ Questions/Q 8405533
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T22:52:34+00:00 2026-06-09T22:52:34+00:00

I’m using Visual C++ to build and test a project, but I’ll also be

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I’m using Visual C++ to build and test a project, but I’ll also be using it on other platforms. I started the code initially on a different platform.

In some of my class headers I need to include a file which is specific to the other platform, however, this file doesn’t exist in the Visual C++ workspace.

I’ve tried using code like this:

 #if TARGET == OTHERPLATFORM
 #include "themissingfile.h"
 #endif

where TARGET is defined elsewhere as WINDOWS

 #define TARGET WINDOWS

However, I still get a compiler error stating that “themissingfile.h” cannot be found. It appears like the precompiler is processing the include before the if. What’s the best way to get around this? I suppose I could just create a blank “themissingfile.h” in the Visual C++ source folder, but it seems to me like there should be a better solution.

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  1. Editorial Team
    Editorial Team
    2026-06-09T22:52:36+00:00Added an answer on June 9, 2026 at 10:52 pm

    #define TARGET WINDOWS does not set TARGET to the string WINDOWS: it sets it to whatever WINDOWS is defined to. Most likely this happens:

      #define WINDOWS          // Sets WINDOWS to 0
      #define OTHERPLATFORM    // Sets OTHERPLATFORM to 0
      #define TARGET WINDOWS   // Sets TARGET to 0
    
      #if TARGET == OTHERPLATFORM // Evaluates to 0==0, so true
    
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