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Home/ Questions/Q 7974155
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T08:17:38+00:00 2026-06-04T08:17:38+00:00

I’m wanting to build a cache with an eviction policy in C#. My key

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I’m wanting to build a cache with an eviction policy in C#. My key is a byte array (fixed at 32 bytes) and value is an instance of a specific class.

I’m debating the best way to do this. I’m thinking that MemoryCache is the way to go, but it uses string for a key. I could turn this into a hex-string but that incurs some overhead. Why isn’t the key an arbitrary object like in a dictionary?

It’s trivial to write a byte array comparer and there’s a suitable Dictionary constructor to supply an IEqualityComparer, but this approach doesn’t give me an eviction strategy for free.

Are there any other options I’m overlooking?

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  1. Editorial Team
    Editorial Team
    2026-06-04T08:17:39+00:00Added an answer on June 4, 2026 at 8:17 am

    MemoryCache is actually fairly complex under the hood (grab a copy of Reflector and take a look if you haven’t already). There are several things it does which are non-trivial to replicate; chief among these is approximating memory size used by cached objects.

    Performance-wise, you will be contending with much more significant impacts than the massaging of a key. Performance is acceptable, but key management is an insignificant part of the process.

    You can see this difference by performing 100K+ add operations on a Dictionary versus MemoryCache.

    Here’s a little hex algorithm you can use on your byte keys which I have tweaked to be as fast as possible. The BCL also contains base 16 functionality (which I didn’t know when I wrote this code and I’ve kept it around because it is simpler/faster).

    As noted in the comments, converting the byte[] to hex is probably not even needed to meet the stated requirements unless the key will be used elsewhere.

    public unsafe sealed class Hex
    {
        private static readonly char[] _hexRange = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f' };
    
        /// <summary>
        /// Converts a byte array into a string of base-16 values.
        /// </summary>
        /// <param name="value">Value to convert.</param>
        /// <returns>Base-16 encoded string.</returns>
        public static string ToHexString( byte[] value )
        {
            char* buffer = stackalloc char[( value.Length * 2 ) + 1]; // +1 for null terminator
            char* start = buffer;
    
            for( int i = 0; i < value.Length; i++ )
            {
                *buffer++ = _hexRange[value[i] / 16];
                *buffer++ = _hexRange[value[i] % 16];
            }
    
            return new string( start );
        }
    }
    
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