Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7569459
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 30, 20262026-05-30T15:10:15+00:00 2026-05-30T15:10:15+00:00

I’m wondering how I can structure this example code to help avoid null pointer

  • 0

I’m wondering how I can structure this example code to help avoid null pointer dereference panics:

package main

import "fmt"

type Astruct struct {
    Number int
    Letter string
}

type Bstruct struct {
    foo int
    AStructList *[]Astruct
}

type Cstruct struct {
    Bstruct
}

func (a *Astruct) String() string {
    return fmt.Sprintf("Number = %d, Letter = %s", a.Number, a.Letter)
}

func main() {
    astructlist := make([]Astruct, 3)      // line 1
    for i := range astructlist {           // line 2
        astructlist[i] = Astruct{i, "a"}   // line 3
    }                                      // line 4
    c := new(Cstruct)
    c.Bstruct = Bstruct{100, &astructlist} // line 6

    for _, x := range(*c.Bstruct.AStructList) {
        fmt.Printf("%s\n", &x)
    }
}

If I omit lines 1-4 and 6 of main(), I get a null pointer dereference panic. Short of checking if c != nil, is there a way to avoid these panics?

Thanks in advance for any help!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-30T15:10:16+00:00Added an answer on May 30, 2026 at 3:10 pm

    In this particular case, you could use idiomatic Go. Change AStructList *[]Astruct to AStructList []*Astruct. For example,

    package main
    
    import "fmt"
    
    type Astruct struct {
        Number int
        Letter string
    }
    
    type Bstruct struct {
        foo         int
        AStructList []*Astruct
    }
    
    type Cstruct struct {
        Bstruct
    }
    
    func (a *Astruct) String() string {
        return fmt.Sprintf("Number = %d, Letter = %s", a.Number, a.Letter)
    }
    
    func main() {
        astructlist := make([]*Astruct, 3)            // line 1
        for i := range astructlist {                  // line 2
            astructlist[i] = &Astruct{i, "a"}         // line 3 
        }                                             // line 4
        c := new(Cstruct)
        c.Bstruct = Bstruct{100, astructlist}         // line 6
    
        for _, x := range c.Bstruct.AStructList {
            fmt.Printf("%s\n", x)
        }
    }
    

    In general, it’s your responsibility to either assign a non-nil value to a pointer or test for nil before its use. When you allocate memory without explicitly intializing it, it’s set to the zero value for the type, which is nil for pointers.

    The zero value

    When memory is allocated to store a value, either through a
    declaration or a call of make or new, and no explicit initialization
    is provided, the memory is given a default initialization. Each
    element of such a value is set to the zero value for its type: false
    for booleans, 0 for integers, 0.0 for floats, “” for strings, and nil
    for pointers, functions, interfaces, slices, channels, and maps. This
    initialization is done recursively, so for instance each element of an
    array of structs will have its fields zeroed if no value is specified.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I have this code: - (void)parser:(NSXMLParser *)parser foundCDATA:(NSData *)CDATABlock { NSString *someString = [[NSString
Does anyone know how can I replace this 2 symbol below from the string
I have this code to decode numeric html entities to the UTF8 equivalent character.
link Im having trouble converting the html entites into html characters, (&# 8217;) i
For some reason, after submitting a string like this Jack’s Spindle from a text
I have a jquery bug and I've been looking for hours now, I can't
this is what i have right now Drawing an RSS feed into the php,
i got an object with contents of html markup in it, for example: string

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.