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Home/ Questions/Q 6601665
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T18:47:01+00:00 2026-05-25T18:47:01+00:00

I’m wondering how the delete[] operators works with pointers returned by a function, rather

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I’m wondering how the delete[] operators works with pointers returned by a function, rather then having the dynamic allocation in the same scope as the delete statement. Let’s say I have a trivial function like this:

int *getArray()
{
    int *returnVal = new int[3];
    returnVal[0] = returnVal[1] = returnVal[2] = 0;
    return returnVal;
}

Now, when I need to use that array in my code, I would do the following:

int *vals = getArray();
// use values...
delete[] vals;

However, I’m wondering, how does the C++ compiler know how big the memory block that was allocated was (and thus how many memory elements to delete from vals)? Is this a valid technique, or would I have to delete each array value individually (like in the code below)?

int *vals = getArray();
// use values...
delete vals + 2;
delete vals + 1;
delete vals;
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  1. Editorial Team
    Editorial Team
    2026-05-25T18:47:02+00:00Added an answer on May 25, 2026 at 6:47 pm

    You should only delete[] things obtained via new[]. In your code that’s the value returned by getArray(). Deleting anything else is illegal.

    However, I’m wondering, how does the C++ compiler know how big the
    memory block that was allocated was.

    Each implementation stores the allocated size (and the type I think) in some way.

    • One common idea is to store the bookkeeping information (or an index
      of some sort) right before the actual allocated memory.
    • Another idea is to use the actual pointer as the key to a data structure that holds the required information

    Of course this is overly simply explained (it’s more like an explanation for C ). In C++ there is the added detail of destructors and whatnot.

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