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Home/ Questions/Q 6946873
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T13:37:15+00:00 2026-05-27T13:37:15+00:00

I’m wondering if I can have an iOS program that stays in a loop,

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I’m wondering if I can have an iOS program that stays in a loop, while the UI still works.

For example:

while (1) {
    //do some calc here
    Application.ProcessMessages();
}

Here the program stays in a loop, and uses Application.ProcessMesages() in order to update the screen, and get UI clicks, scrolls etc.

Is anything like this possible in IOS, maybe by using some form of a RunLoop?

I tried using a runLoop like this, it works for sometime, then the UI freezes eventually depending on what DoSomeWork(…) is doing for example downloading something from internet.

while(1) {
    DoSomeWork(....);
    CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, YES);
}

I know there are other ways of doing things, but I was wondering if anything like this can work in IOS?

Or Do you know what could cause the freeze?

Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-27T13:37:16+00:00Added an answer on May 27, 2026 at 1:37 pm

    The UI runs on the main thread, if you ahve an infinite loop doing work in the main thread it will block, you need to spawn a different thread in order to do the work, when you need to update the UI you should do so on the main thread as UIKit is not thread safe… here is one example of how to achive this, in my example the thread is being spawned to a selector (you can create subclasses of NSThread if you wish as well)

    NSThread *sendThread=[[NSThread alloc] initWithTarget:self selector:@selector(aSelector) object:nil];
    [sendThread start];
    
    -(void)aSelector
    {
        //do some work
        //if you want to update the UI you should do so like so on the main thread
        dispatch_async( dispatch_get_main_queue(), ^{
            //do stuff on main thread
    
        });
    }
    

    There is also the NSObject performSelectorOnMainThread that will also have the same effect, note that if you call the dispatch main thread queue from the main thread it will block and lock.

    Hoope this helps

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