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Home/ Questions/Q 709677
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T04:31:47+00:00 2026-05-14T04:31:47+00:00

I’m wondering something. I have class Polygon , which composes a vector of Line

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I’m wondering something.

I have class Polygon, which composes a vector of Line (another class here)

class Polygon
{
  std::vector<Line> lines;

public:
  const_iterator begin() const;

  const_iterator end() const;

}

On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon.

 Polygon* foo(Polygon& p){

  std::vector<Line> lines = bar (p.begin(),p.end());

  return new Polygon(lines);

 }

Here’s the question:

I can always add a Polygon (vector

Is there a better way than dereferencing each element of the vector and assigning it to the existing vector container?

//for line in vector<Line*> v
//vcopy is an instance of vector<Line>
vcopy.push_back(*(v.at(i))

I think not, but I don’t really like that approach.

Hopefully, I will be able to convince the author of the class to change it, but I can’t base my coding right now to that fact (and I’m scared of a performance hit).

Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-14T04:31:47+00:00Added an answer on May 14, 2026 at 4:31 am

    You can transform() the container:

    struct deref { // NO! I don't want to derive, LEAVE ME ALONE!
        template<typename P>
        const P& operator()(const P* const p) const { return *p; }
    };
    
    // ...
        vector<Line*> orig; // assume full ...
        vector<Line> cp(orig.size());
        transform(orig.begin(), orig.end(), cp.begin(), deref());
    
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