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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T01:50:15+00:00 2026-05-16T01:50:15+00:00

I’m working on a custom debug engine and when I marshal my structure to

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I’m working on a custom debug engine and when I marshal my structure to a IntPtr Visual Studio crashes (the one being debugged not the debugger).

My struct is little more than:

public struct DocumentContext : IDebugDocumentContext2, IDebugCodeContext2
{
    private string _fileName;

    //.....Implementation of interfaces
}

My marshalling code looks like this:

        var documentContext = new DocumentContext(_node.FileName);
        var size = Marshal.SizeOf(documentContext);
        IntPtr ptrDocContext = Marshal.AllocHGlobal(size);
        //This is what is crashing 
        //I don't have a chance to catch anything, it just craps out
        //Event log says faulting dll is nt.dll
        Marshal.StructureToPtr(documentContext, ptrDocContext, true); 

Am I missing something?

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  1. Editorial Team
    Editorial Team
    2026-05-16T01:50:16+00:00Added an answer on May 16, 2026 at 1:50 am

    You should not use deleteOld if the unmanaged structure was never previously allocated. deleteOld is only applicable when you’re overwriting a previous structure (so as to deallocate string references, for example.) This should work:

    Marshal.StructureToPtr(documentContext, ptrDocContext, false);
    
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